Facebook kicked off its Oculus Connect 5 event with a bang today, introducing Oculus Quest, the official name for what was formerly known under the code name Oculus Santa Cruz. Set to launch in the spring of 2019 for $399, Oculus Quest will sit between Oculus Go and Oculus Rift as a powerful standalone headset with room-scale VR experiences that are "Rift-quality."
While Oculus Go already operates as a standalone headset, Oculus Quest steps things up a notch by overcoming some of Go's restrictions. Most notably, Move features six degrees of freedom (6DoF), allowing you to move around a room like you can with Rift, but without a cable tethering you to a computer. By comparison, Go features 3DoF, enabling you to move the controllers and our head, but not allowing you to move around in your physical space.
Oculus Quest features inside-out tracking, much like Windows Mixed Reality headsets that are currently on the market. It uses a total of four cameras in the headset to track the space around you, along with the controllers. All of the hardware required to process this data is built into the headset, including the processor, RAM, storage, and battery. Essentially, you're wearing the entire computer on your head.
In terms of looks, Quest looks similar to the Rift, sporting a rubbery headband to keep it in place. You won't notice any massive headphones here, however, as Move includes an integrated audio solution for spatial sound.
Oculus Quest is expected to launch in the spring of 2019 for $399. According to Facebook, more than 50 titles are expected to be available for Oculus Quest at launch.
Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to email@example.com.
This announcement was the highlight of the Keynote for me. I was able to watch MOSTLY on Facebook Watch, BUT a little inside my headset in Oculus Venues.
i think VR have died to be honest, there was a time when people loved the idea, but once it became a reality for the consumer, it did not last long.
$400 is still a lot of money for something that may be left in the cupboard after a few weeks.
That and the fact Facebook is leaching everything you do on this device.
Get the best of Windows Central in in your inbox, every day!
Thank you for signing up to Windows Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.