Oculus Touch controllers to launch on December 6 for $199

If you've been eagerly awaiting the arrival of the Oculus Touch controllers for the Oculus Rift, mark December 6 on your calendar. That's when the Touch controllers will officially launch at a price of $199, Oculus announced on stage at the Oculus Connect developer conference.

Fortunately, if you want to make sure you get your Oculus Touch controllers on day one, you'll be able pre-order starting on October 10. If you pre-order Oculus Touch, Oculus is even throwing in a couple of games with VR Sports and The Unspoken. Oculus Touch will even ship with a second sensor, so you can cover a wider space.

Oculus also announced that Touch will support room scale VR with a minimum of 3 sensors. If you're interested in trying out room scale VR, you'll be able to pick up extra sensors for $79 a piece on December 6.

Are you planning to pick up the Oculus Touch controllers once they're available on December 6? Let us know what you think in the comments!

Dan Thorp-Lancaster

Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl

  • So this makes Oculus just as expensive as Vive.
  • Damn. $199US for a couple controllers. As much as I need these.. that seems pretty steep. That's almost $300CAN after taxes and shipping.
  • will it support gear VR because its umm oculus powered. (my VR knowledge is bad)
  • Seriously!? ~$100 for each controller!? What in the hell makes these so expensive?
  • It's not just two controllers as it also includes another camera. Somehow this was not included in the article.
  • Controllers, 2nd camera, and 2 games. Sucks that you need 3 cameras for room scale, that makes Oculus more expensive than Vive now.
  • 3 cameras to do what a single Xbox One Kinect can do...or there's something else that make it diferent?
  • 3 cameras to do what a single Xbox One Kinect can do...or there's something else that make it diferent?
  • Someone please explain at which m² you need roomscale which everyone keeps making a fuzz about. Cause the way I see it as long as you're able to move in a 2x2m area without requiring roomscale I'd pretty much say barely anyone needs it cause barely anyone has either the space for it or is willing to move half the room furniture every time he's going roomscale >_>