Phil Spencer: Bethesda being part of Xbox is about delivering exclusive games 'where Game Pass exists'
A fairly straightforward answer on what to expect.
What you need to know
- A roundtable today focused on Bethesda becoming part of Xbox.
- During the livestream, Head of Xbox Phil Spencer talked about exclusivity of games from Bethesda Softworks.
- Spencer explained that there will be contractual obligations but that Bethesda is delivering exclusive games on platforms "where Game Pass exists."
During today's Xbox and Bethesda roundtable discussion, the topic of exclusivity around Bethesda Softworks games came up again. While again refraining from mentioning exact names, Head of Xbox Phil Spencer noted that there are certain contractual obligations for titles to still come to other platforms, undoubtedly referring to Deathloop and Ghostwire: Tokyo, which are timed PS5 console exclusives.
Outside of these contractual exceptions, Spencer offered a statement that seems pretty clear moving ahead."...if you're an Xbox customer, the thing I want you to know is this is about delivering great exclusive games for you that ship on platforms where Game Pass exists, and that's our goal," Spencer said.
It's still not a definitive list but this does mean that if you're interested in playing everything from Bethesda Softworks in the future, you'll want to have an Xbox Series X, Xbox Series S or PC. All Bethesda games (outside of the aforementioned exceptions) will also launch day and date on Xbox Game Pass.
Best of all worlds
Xbox Game Pass and Xbox Live Gold in one
Xbox Game Pass gives you access to over 200 games for one monthly fee. Xbox Game Pass Ultimate also adds Xbox Live Gold to the package so you can play online with your friends. You also get access to EA Play.
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Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.
They're no longer the same thing.
"So obviously, I can't sit here and say every Bethesda game is exclusive [to Xbox platforms], because we know that's not true. There's contractual obligations that we're going to see through as we always do in every one of these instances. We have games that exist on other platforms, and we're going to go support those games on the platforms they're on. There's communities of players. We love those communities, and we'll continue to invest in them. And even in the future, there might be things that have either contractual things or legacy on different platforms that we'll go do. But. If you're an Xbox customer, the thing I want you to know is this is about delivering great, exclusive games for you that ship on platforms where Game Pass exists. And that's our goal—that's why we're doing this. That's the root of this partnership that we're building. The creative capability we will be able to bring to market for our Xbox customers is going to be the best it's ever been for Xbox after we're done here."
Minecraft. But the exclusive games will be only on the platforms that support Xbox game pass. But, there may be cases where if Sony decides they want a piece of the exclusive pie, then they'll have to pay to play.
"Everywhere GAMEPASS is" is as clear as it gets.
It is, like everything, subject to change but the marriage to GAMEPASS is unlikely to change.
MS is telling Sony that if they want BETHESDA games on PS they need to allow GAMEPASS. Even if only by browser.
So, how good is the PS5 browsing experience?
They knew exactly what they were doing and how;when to reveal it. Ditto here: they were in talks with BETHESDA for two years and the deal was agreed to six months ago. Plenty of time to make a strategic roadmap factoring in the million subscriber a month growth of Game Pass and how adding EA PLAY and Bethesda woud grow it. Note that Spencer said existing *games* would be supported, not franchises.
Skyrim is an existing game so it will conginue to be supported on PS. ES6 isn't. I woudn't hold my breath. STARFIELD is the only point to ponder and only if Sony may have faid BETHESDA a year or more ago. Which isn't typical.
It's pretty clear, if there for instance MMO's that get expansion, patch, existing games that get DLCs or patches, serialized games, trilogies that are not finished, etc all those are the one he was talking about.... nothing is unclear about contractual ties and legacies.... he won't break any co.tract and won't cut the cord on existing communities regardless of platforms everything else is planned to ne exclusive to gamepass friendly platforms.... meaning anything from MS or running windows OS, and abale to use xcloud... so it could end up to ne on everything as long as the xbox it becomes xbox gamepass or xcloud compatible.... that's it, that's clear and there isn't anything hidden here... any new games, stand alone games that are not tied by contractual agreements won't release on consoles or devices that do no support gamepass period.... so yeah don't expect any new stand alone games like
The Elder Scrolls
The Evil Within
To be on stadia PS or nintendo consoles right now...
But who knows i could see MS announcing xcloud on switch... and then you'll be able to play them there if you have an xbox gamepass subscription.... see how clear it is
GAMEPASS is on android, browser, and soon TVs.
Focus on GAMEPASS EXCLUSIVE and you'll see what Spencer is diplomatically saying.
ESO, FO76, MINECRAFT.
Not about single player discrete games.