Skip to main content

PlayerUnknown's Battlegrounds (PUBG) second Xbox One update targets performance and stability

While PlayerUnknown's Battlegrounds (PUBG) made its Xbox One debut little over a week ago, the game is already seeing frequent updates and fixes. One week after launch, the game saw its first patch, ironing out some of the biggest bugs after the launch period. It appears the game's developer is keeping up this momentum, with its second patch rolling out across Xbox One consoles today.

This latest update continues to improve existing in-game content, consisting of performance tweaks and minor bug fixes for the Xbox One. While minor patches aren't set to change the game's questionable optimization overnight, these improvements will accumulate over time, hopefully making for a more stable console version.

PUBG's second patch is now available on Xbox One, following its launch at 4 a.m. ET (9 a.m. UK time) on December 22. Players must install a 4.36 GB update before starting the game, which can be downloaded over Xbox Live.

Here's a breakdown of the game's latest update changelog, as provided by Andro Dars, Community Manager for PUBG.

This patch will be live at 1AM PST / 10AM CET / 6PM KST.

Please restart your Xbox after the patch goes live to get the update.

Optimization

  • Continued performance optimizations

In-game

  • The tuning range for the general sensitivity option has been expanded
  • Weapon recoil reduced across the board (Xbox Only)
  • Team UI will now correctly display voice chat status
  • Additional Localization updates

Bug

  • A variety of crash fixes
  • Fixed an issue where casting bar UI remains onscreen when spectating a target who died while using an item from their inventory

Aside from the changelog itself, the post addresses current concerns around the balancing of vehicles, and client/server optimization. Over the holiday break, the team plans to address "critical items," though the game's next formal Xbox One patch is on track for early 2018.

Updated December 22, 2017: The patch is now available on Xbox One, coming in at 4.36 GB.

Matt Brown is Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.

25 Comments
  • good
  • Word
  • Excel
  • Access
  • PowerPoint (what is this thread)
  • Publisher (Who knows)
  • OneNote
    (who cares? it's fun)
  • Visio (How come people can post one word, we banned that)
  • Project
  • Outlook.. (The forgotten one lol..)
  • Sway
  • Visual Studio (2 words)
  • OneDrive
  • Team
  • Good stuff!!! It's a really fun game that for now is spoiled by its bugs. Yes, I know it's a preview but good to see the dev giving this game a lot of attention!
  • I like that recoil is reduced but they need to drop that aim acceleration.
  • Digital Foundry tested the patch for hours and it makes almost no difference to performance.
  • That was the previous patch - but that being said, don't expect anything amazing from this one either (:
  • Small steps that will all add up. Not suddenly going to get to 60FPS overnight (sadly)
  • It also seems like some of the first patch was corrupted. I reinstalled the game, per recommendations on the official forums, and I feel like the game is running better. I also moved it from my One X's internal drive to an external SSD.
  • idky people like this game
  • Lots of reasons. But being 'better' than 99 other players is probably a big draw.
  • Torn between buying now, for a chance to accumulate some experience and skill, and waiting until it looks better.
  • If you're going to get it anyway it's worth doing. It's only going to get better and the more time you can spend learning the map the better you'll be in the long run.
  • Grab it now..seriously it's still fun and yeah...you will learn the map as it gets more polished.