PlayerUnknown's Battlegrounds to run at 30 FPS across Xbox One consoles [updated]

Update 12/1/17: Creative Director on PlayerUnknown's Battlegrounds, Brendan Greene, has taken to Twitter to clarify that the game will run at 30 FPS on all Xbox One consoles at launch. Despite his previous statements, even the Xbox One X will output 30 FPS gameplay. Greene did confirm the team is "exploring options to increase FPS", but has nothing further to add at this time.

Original article:

When it comes to competitive multiplayer experience, frame rate is just as important as resolution, making the controls feel tighter and more responsive. However, in a demanding game like PlayerUnknown's Battlegrounds, even resolution is important when spotting your opponent from far away. Not only is the Xbox One X version of PlayerUnknown's Battlegrounds going to feature a higher resolution than the standard Xbox One, but it might also feature a higher frame rate. All of this information and more was revealed during an interview between GamesTM and the game's developers. WCCFtech compiled their responses.

Definitely on Xbox One X, 60 FPS. On Xbox One, we're not sure. We may have to limit it at 30 FPS, maybe, but the last time I saw it, it was running at about 30 to 40. We're still constantly improving it so, you know, the aim is to get to 60. That's why we're doing Game Preview, because I think the great thing about console is it's a locked hardware system, so we can do really specific tweaks that tune it for those systems... I have great faith that we'll get there. The great thing about Battlegrounds is that it's not…unlike the more high paced shooters, frame rate isn't that important. Yes, it is important, but it's not as important for us as it is in a twitch shooter.

Hopefully the base Xbox One game will manage to hit 60 FPS too. However, only time will tell. PlayerUnknown's Battlegrounds is all about spotting your enemy and taking them out before they get a chance to do the same. Even if one version ends up being 30 FPS and the other 60 FPS, it should still be a comparable experience. The difference in resolution might end up being the real differentiating factor here because at 4K you might be able see everything clearly and even spot an enemy's piece of clothing or weapon in the bushes.

It's not all good news though, even though the game is getting a frame rate and resolution boost on Xbox One X, it won't feature 4K textures. This isn't because the developers don't want to add them to the game, but because they don't exist yet. Bluehole confirmed that 4K textures require a lot of work and that's a long-term goal. The good news is that the Xbox One S and Xbox One X versions of the game support HDR so it should look vibrant.

PlayerUnknown's Battlegrounds is a last-man-standing shooter being developed with the help of community feedback. Starting with absolutely nothing, players must fight to locate weapons and supplies in a battle to be the only one alive. PlayerUnknown's Battlegrounds is a surprisingly realistic and high-tension title set on a massive island. The game is available now on Windows PC and will hit the Xbox Game Preview program on December 12, 2017.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

33 Comments
  • I'll take it.
  • Up the rear
  • oh damn, bringing out the big guns, I heard a bazillion PC elitists over the past couple of months say that it was only going to run at 30. HA! Good work, can't wait!
  • Oh man, I forgot to mention that in the article! I remember!
  • A lot also depends if the player is playing the standard 3rd person or 1st person, I use a 1080ti with an amd fx 9590 clocked at 5.1ghz and my fps is horrid in third person but in 1st person it's always over 100fps.
  • i can feel the salt mines exploding in the PCmasterrace
  • Not realy..... That game runs like **** on setups 2 to 4 times faster then the One x. Unless they do some mager sacrificing, this will be just like the PCs buggy mess.
  • Dude just give up, its over
  • Darknight, Xbox one X is a BEAST!!!
  • update : oh well :(
  • Yep.  Had people tell me also that the One X would not do 4K@60fps for this game. Because it takes a 1080 TI to get close on PC. But I told them the One X would do it. Now the Dev says so to. 
  • All that tells me is that the PC optimisation is horrible and the devs don't know what they're doing.
  • It's always been easier to optimize for consoles. PC's have too many variations to reliably optimize for hence why you'll rarely see any PC game with optimizations as good as its console version unless the system requirements are very narrow.
  • Exactly!! , that is the true power of consoles.
  • "All that tells me is that the PC optimisation is horrible and the devs don't know what they're doing." Or they haven't finished yet. The game is still in Alpha, it's harder to account for fragmentation while you're still building features in. I'll wait to pass judgement when the game is done.
  • Dont care about fps. Only resolution matter.
    If its not close to 4K i very disappointed
  • Trust me, FPS matters more in PUBG than resolution. If you're running at low frame rates get ready to be destroyed.
  • Of coz fps matter, but for my resolution more important.
    BF4 good fps, but resolution disaster on x1.
  • Clearly this isn't the game for you then, as you don't understand how competitive multiplayer works.
  • I decide without u what for me or what not)
  • Many esport players are known to use low resolution for PUBG so there are less grass and you can see other players clearer. Resolution matters? Not so much.
  • I understand that, but this is for tournaments and others things works great. For me i obviously cant enjoy game like that
  • lol
  • You are obviously a casual player then. Don't even try this game, you're going to have a very hard time.
  • It's the CPU. Like almost every time the weak CPU is the limiting factor for XboxOne (X) and PS4(Pro). Games that run at 30fps on the base game will run at 30fps on the X too in most cases.
    But in multiplayer games it's actually good. 60fps would be am unfair advantage for those playing on X
  • It's not the Xbox One X's CPU that's holding it back, rather it's the original Xbox One. They did say the Xbox One X could do 60 fps but not the original One. And supposedly if you have 30 fps players playing with 60 fps players, the higher framerate players would have an advantage.
  • nope they couldn't. And the Xbox One X CPU is basically the same as the one from the original XboxOne. Just slightly higher clocks. Nothing special. And that's why singleplayer games like Assassin's Creed or Just Cause 3 run at 30fps on Xbox One X too.
  • Apfel, Read the article?
  • Read the update? lol
  • This I would hope at some point will change. PC players still play competitively with different frame rates and pixel counts, why can't console gamers? 60 FPS, make it happen BlueHole and Microsoft damnit.
  • And it's 30 FPS. Why would he even give the 60 FPS statements? I don't get it.
  • The article doesn't update on the Android app. You may want to report this to your devs team.
  • AHAHAHA Reading the old comments again is Hilarious. LOL The "salt mines", "BEAST", "1080Ti"... LOL MS/XB "fan" are so ridiculous...