The Sims 4 gets Xbox Dynamic Lighting for Razer Turret keyboard and mouse
The Sims 4 has expanded its Xbox One mouse and keyboard capabilities, now featuring Xbox Dynamic Lighting.
What you need to know
- The Sims 4 for Xbox One has received Xbox Dynamic Lighting support.
- Xbox Dynamic Lighting support brings RGB lighting enhancements, currently exclusive to the Razer Turret for Xbox One mouse and keyboard.
With Xbox One boasting native mouse and keyboard support, a steadily-growing pool of titles supports its controller alternative. Electronic Arts was among initial adopters with The Sims 4 earlier this year, especially fitting given the series' past PC successes. Its latest Xbox One update elevates this integration, hooking into Xbox Dynamic Lighting for the Razer Turret mouse and keyboard.
Xbox Dynamic Lighting serves in-game lighting effects to RGB keyboards, currently exclusive to the Razer Turret combo for Xbox One consoles. Like Razer Chroma for PC, the feature aims to enhance titles via custom contextual lighting. The Sims 4 now leverages this to convey moods, secret world themes, among other components. The feature has dropped with its latest The Sims 4 update, dubbed V1.19.
The Sims 4 joins five accompanying titles with Xbox Dynamic Lighting support, including Gears 5 and Vermintide 2. While Xbox One mouse and keyboard support welcomes countless existing USB and wireless accessories, RGB features are available only to the premium Razer Turret for Xbox One combo in 2019.
To try out Xbox Dynamic Lighting, while securing a leading couch mouse and keyboard experience, the Razer Turret is currently available for $248 at Amazon.
Made for Xbox
Controllers? Who needs them?
The Razer Turret for Xbox One is the first (and only) officially licensed Xbox One keyboard and mouse. It features a lappable wireless design for comfy couch gaming, lined with mechanical keys, a dedicated Xbox button, and Xbox Dynamic Lighting support. It's weighty and feels outstanding in-hand if you can overlook that expensive price tag.
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Matt Brown was formerly a Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.