Windows 11 Copilot and PowerToys FancyZones don't play nicely together
If you use FancyZones or a lot of windowed apps, then Copilot isn't going to be your best friend yet.
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What you need to know
- Copilot arrived in Windows 11 with the recent September 26 update.
- Users of PowerToys FancyZones might not be so happy, as your windows won't return to their original position.
- Windowed apps not part of FancyZones will also be moved and not returned to their original position.
Copilot is one of the flagship new features in the Windows 11 September 2023 update that has begun rolling out. But if you're a user of PowerToys FancyZones, or indeed you like to use windowed apps, then it's worth highlighting that Copilot doesn't play nicely.
Copilot operates by sliding in from the right-hand side of the screen, whatever else you have open. As it does this, apps will be resized or relocated. Full-screen apps will shrink, but return to their normal size when Copilot is closed.
But, if you use FancyZones, while the apps will be resized when Copilot opens, when it closes the apps will stay shrunk. Likewise, it seems if a windowed app is open that needs to be moved when Copilot opens, it won't return to its original location.
Article continues belowI've tried this with a bunch of different FancyZones layouts, and they all respond the same way. Copilot pushes them across if they're on that part of the screen and when they're moved, that's where they stay. The shared behavior with windowed apps not part of a FancyZones layout would suggest that it's not something that the FancyZones developers would need to fix, either.
Copilot is of course in its very early stages and there will be many updates to come. But if you live inside FancyZones, as I do, then it's not necessarily something you'll want to use a lot unless you like pulling your hair out.
All the latest news, reviews, and guides for Windows and Xbox diehards.

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.
