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Stardock brings Vulkan support and more to Ashes of the Singularity

Ashes of the Singularity (opens in new tab) is receiving a substantial update on August 24. Alongside this update is a free piece of DLC, which contains a few maps specifically designed for co-operative play. There hasn't been a better time to hop aboard the massive real-time strategy (RTS) train.

So just what has been improved in version 2.4? A lot. Everything from the UI, to unit balancing and modding capabilities, have been touched by the developers. Here's a quick look at some of the changes:

  • UI — A full menu reworking makes the game more accessible with new orbital ability icons, improved chat displays, and more.
  • Campaign and scenarios — Several scenarios and all three campaigns have been updated to refine difficulty levels, adjust to the changes of previous updates, and improve the user experience.
  • Modding — Modders have access to more parts of the game and will benefit from several changes that make modding more intuitive.
  • Balance — Changes to air units, anti-air, drones, and dreadnoughts will improve strategic diversity. The Substrate receives some additional changes in order to differentiate themselves from the PHC.
  • Vulkan support — This graphics-rendering API offers enhanced OS compatibility and performance.
  • Updated benchmark — The benchmark has been updated so that players can see how well their PC runs under Vulkan.

Ashes of Singularity

It's a fairly major release, boosting the game's appeal to those who may have overlooked Stardock's RTS offering due to a few concerns surrounding balancing or the limited modding support. After installing 2.4, not only will players be able to enjoy the latest in DirectX technology, but also Vulkan. A total of nine maps will be included in the free co-op map pack DLC, which will be released alongside the update.

As noted above, all this new content will be rolled out on August 24 for about $34.

See at GMG (opens in new tab)

Rich Edmonds
Rich Edmonds

Rich Edmonds is Senior Editor of PC hardware at Windows Central, covering everything related to PC components and NAS. He's been involved in technology for more than a decade and knows a thing or two about the magic inside a PC chassis. You can follow him over on Twitter at @RichEdmonds.

1 Comment
  • Now waiting for a benchmark DX12 vs VULKAN