STRAY is the game about a cat you didn't know you wanted
Imagine Cyberpunk 2077, only you're a cat.
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What you need to know
- STRAY will be launching on PC in 2021 alongside PS5.
- You play a stray cat in a decaying cybercity.
- Untangle an ancient mystery and escape the city.
What would you get if you crossed something like Cyberpunk 2077 with a cat? The answer, is STRAY. Revealed during Sony's big PS5 event, STRAY is currently exclusive to PlayStation on console, but will also enjoy a PC launch in 2021.
So what's it all about then? Besides being an adorable cat who wears a backpack?
For starters, this is a "third-person cat adventure game" and you definitely didn't know you wanted one of those. But you do. I mean, just look at it.
Article continues belowLost, alone, and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten city.STRAY is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.See the world through the eyes of a stray and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world.Along the way, the cat befriends a small flying drone, known only as B12. With the help of this newfound companion, the duo try to find a way out.
It'll be launching through Steam and you can add it to your wishlist right now to be notified when it's going to be available.
This is one to watch, with an interesting idea and quite striking visuals. And who doesn't love cats.
All the latest news, reviews, and guides for Windows and Xbox diehards.

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.
