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Union power comes to DOOM dev id Software
By Samuel Tolbert published
Xbox id Software, the Texas-based developer behind DOOM and Quake, has unionized, with Microsoft voluntarily recognizing the union.

DOOM: The Dark Ages's take on Horde mode just got a huge update
By Samuel Tolbert published
Xbox DOOM: The Dark Ages' Horde-like Ripatorium mode gets expanded heavily with Update 3, letting players share their favorite encounters with each other.

DOOM: Eternal is better than DOOM: The Dark Ages, and not just because it's on sale
By Alexander Cope published
Gaming Loaded has a limited-time Halloween 87% discount for the PC version of DOOM: Eternal, one of the greatest first-person shooters in modern gaming, and my all-time favorite DOOM game.

DOOM: The Dark Ages gets better handheld performance
By Samuel Tolbert published
PC Gaming Update 2.2 for DOOM: The Dark Ages is now available, bringing better performance across gaming handhelds like the Steam Deck and Xbox Ally X.

Nightdive and id Software are a match made in gaming heaven
By Samuel Tolbert published
Xbox Nightdive and id Software's collaborations set an industry standard for remasters, so I'm hopeful regarding what could be next.

DOOM: The Dark Ages Unleashes New Customizable Horde Ripatorium
By Samuel Tolbert published
Xbox During QuakeCon 2025, id Software shared Update 2 for DOOM: The Dark Ages, revealing a huge balance pass for the campaign and customizable Horde mode.

I love that DOOM: The Dark Ages requires ray tracing, and I hope more games follow
By Samuel Tolbert published
PC Gaming DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow id Software's example.

DOOM: The Dark Ages' difficulty just got harder with its latest update
By Alexander Cope published
Gaming id Software has implemented balance changes to DOOM: The Dark Ages, giving enemies more attack power and other advantages in order to make the game more challenging.
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