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The resurrection of Tom Clancy's The Division proves that flawed games don't have to die

One of the most disappointing launches in recent history for gamers was the highly anticipated Tom Clancy's The Division. Across both console and computer, this Ubisoft title was an absolute trainwreck, and despite initial high sales, players quickly abandoned The Division after experiencing its poor state.

Determined to repair their game, the developers of The Division stuck with it and have been releasing incremental patches over the last two years. With the most recent 1.8 update, it finally feels like a solid experience. Players have been flocking back to The Division, reinvigorating the spirit of the once meager community and turning the game into one of the most popular games in the new year.

Read: Why Tom Clancy's The Division is worth revisiting in 2018

An example to others

The recent success of The Division is important to emphasize, because it was one of the most broken games of this generation.

Some of 2017's biggest names, such as Star Wars Battlefront II, Destiny 2, and Call of Duty: WW2, all share serious flaws, from invasive microtransactions to a lack of content to poor balancing, among some others. None of these games, however, were quite as bad as The Division was when it launched. Though its microtransactions were less invasive, The Division barely worked on any platform and almost every facet of the game was completely broken, along with balancing problems and lack of content.

These games overall have less to fix than The Division did, and that will make the job of these developers that much easier. If Ubisoft can make The Division succeed this much only two years after its legendary failures, then I believe any game can recover (at least mostly) from poor first impressions.

A game with a brighter future

A great example of a game on the road to recovery is Destiny 2. It's no secret by now that the Destiny fanbase has been incredibly dissatisfied with the game as of late, and because of this they began to demand transparency and information from developer Bungie about when and how things will be improved.

In response, Bungie detailed their development roadmap with Destiny 2, hoping to address and resolve several of the major concerns voiced by players. As long as Bungie sticks to their plan, the future for Destiny 2 looks hopeful.

Read: Destiny 2 is set for major Eververse changes, and more

A game forgotten in darkness

Mass Effect Andromeda had potential to improve, but was never given the chance.

A title that has, sadly, been left behind to rot is Mass Effect Andromeda. The game boasted a large amount of content at launch, but a lot of it was riddled with technical issues. On top of this, the fans found the game to lack creativity in general, which caused the expansive open world to feel bland and uninteresting.

After seeing this, developers BioWare Montreal revealed plans for future DLC content that would improve the game, but these expansions were cancelled when the studio was merged with EA Motive. Instead of giving the developers a chance, Electronic Arts instead chose to end support for Andromeda mere months after its launch. Games like The Division, though, show that if you build it, they will come; it's sad to think about how good Andromeda could have ended up becoming, given some time.

Your thoughts

Do you think that flawed games should receive dedicated support post-launch in order to eventually fix all the issues, or do you think that publishers and developers should cut all ties, like EA did with Mass Effect Andromeda? Let me know your thoughts.

Tom Clancy's The Division is available now for $49.99 on both Xbox One and PC.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. You'll find him doing reviews, editorials, and general coverage on everything Xbox and PC. Follow him on Twitter.

  • But doesn't something have to die first to be resurrected?
  • I still enjoy playing The Division.
  • Everyone I have seen commenting on the 1.8 update seems to be saying the same thing, that The Division is now what it should have been on release and that most of the bugs, glitches and annoying gameplay mechanics have been fixed.
  • Except a 2 year old game shouldn't be selling for dang near full price! Especially after issues. I'm sure it was on sale for the holidays and whatnot, but if it's selling, quit trying to milk it now that they finally did what they should've at launch.
  • There are games older than The Division that are still selling for full price, the CoD games are one of them.
  • 14.99 at Gamestop just last night! Go pick it up!
  • It's not full price, it's now less than half price, even cheaper second hand.
  • The bad thing is that before the update it was on sell on the Digital Store for $15, I shouldve brought my brother a copy and send it as a gift.
  • I think this is more proof that developers/publishers shouldn't give up on games as quickly as they usually do.  I'll have to give this game a try again.  Ubisoft has to be commended for seeing this game as a long-term investment.  I can only imagine a sequel will be revelealed at some point down the road and it appears as though they've learned very valuable lessons.
  • I really hope they do a sequel. Looking at the game's story, (without spoiling it for everyone) I can see a reason for them to even make a prequel, but I don't know if that is really likely. All in all I really hope the continue to make a sequel or a trilogy of this game. As long as they remember the lessons they have learnt. Their devotion to sticking with their game to make it into the game it is today I highly respect, but I don't think people will be happy for the same thing to happen again for a 2nd (or maybe but unlikely, 3rd) game :P
  • There is still a massive chunk of the map they can use so I don't think they need a sequel and Agent Origins acts as the prequel to the game.
  • If developers want games to be a service they need to not focus on sequels and add content to existing games. There is no reason why they can't just continue adding to this.
  • wat
  • I may be old, but; I prefer my games to be released in a good playable state, not nessesarily bug free, but not the half-done alphas/betas we seem to be getting from a lot of AAA publishers these days... Like I said, I may be old.  
  • Why can't we get something like this? Would you play it?
  • The Division had problems at release and for awhile after that but in no way was every facet of the game broken this statement is false.
  • Unfortunately, EA's upcoming (and just delayed) Anthem is going to suffer some of the same flaws that killed ME:A. The disgusting Anita Sarkeesian was paid to give a rant/speech at Bioware last week, so expect the same political rubbish to be rammed down your throat when you play Anthem just like the stuff that made ME:A painful to play. Its all about (her words) 'everything is racist, everything is sexist, everything is homophobic and you HAVE to point it all out".   RIP Bioware.