Upcoming version of 3DMark will include benchmark test for Windows 10 and DirectX 12

Benchmark testing software company Futuremark has revealed it will add a test to its 3DMark product that will demo the graphical improvements in DirectX 12, which will ship as part of Windows 10.

The new API Overhead feature test will be the same demo that Microsoft used to show off the difference between DirectX 11 and DirectX 12 as part of its Windows 10 gaming presentation earlier this week. Futuremark states:

Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. Microsoft's demo shows DirectX 11 and DirectX 12 running side by side on the same hardware. As the number of draw calls increases, DirectX 12 is able to handle greater complexity and detail while achieving higher frame rates than DirectX 11. We're thrilled that Microsoft chose our new API Overhead feature test to show the benefits of DirectX 12. And soon you will be able to test your own PC and see the difference yourself.

There's no word on exactly when the new test will be added to 3DMark. As we have previously reported, DirectX 12 will be an exclusive for Windows 10 and will not be made available for Windows 7 and 8.1 users. More information about DirectX 12 is expected to be revealed in March as part of the annual Game Developers Conference.

Source: Futuremark

  • Damn DX12 makes me wanna run 1000km and swim across the atlantic back and forth.
  • That can be arranged... ;)
  • Tho should be interesting
  • Yeah, I'm still waiting on 3dmark for windows phone....
  • Doble performance at half the energy....Wow that is an upgrade :)
  • Double the performance OR half the energy. To do both at the same time would be ridiculous.
  • It is both. DX12 due to lower API overhead gives a huge performance boost while also using less energy.
  • What will make those Windows gamers upgrade to Windows 10 whether they like it or not ? DirectX 12 Microsoft's got there asses.
  • It's useless... They will keep programming on DirectX 9...
  • I'd like to see GTA V use DirectX12 API's. Maybe they are? Since they keep delaying the release for PC.
  • I'm wondering the same thing! I hope it was the reason it was delayed.
  • Delay and release a largely anticipated game with an API set not available to anyone unless they upgrade to Windows 10?? Yeah, I don't think that's the reason for the delay, they may add a DX12 patch sometime (well) down the track though.
  • True but games can support multiple API at once so who knows. Seems odd they delayed it in the first place. Judging by other open world games we've seen in willing to bet out had to do with performance.
  • Yeah. I am certainly looking forward if "GTA V" get DirectX 12 API's. Then my game will run smooth as fuck on my GTX 660 GPU. :)
  • Lets get the drivers done already man
  • Ini ithinte Kuravu koodiye ullu