Microsoft demoed its DirectX 12 graphics API during its Windows 10 press event today. The company also announced that the Unity game engine will support DirectX 12 on Windows 10.
Microsoft's Xbox leader Phil Spencer showed off a Futuremark game demo running on both DirectX 11 and DirectX 12. The demo showed that the DirectX 11 version could not handle the graphics and simply stopped but the DirectX 12 version kept going.
Spencer said DirectX 12 increases graphics performance by up to 50% on same hardware while also cutting power consumption by half for better battery life.
Stay tuned as we will continue to post information from the Windows 10 press event. To see it all roll in live be sure to join us in the liveblog!
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