What game developers are saying about Microsoft's upcoming Xbox One X
The Xbox One X is a six teraflop "monster," according to Microsoft's Xbox marketing, but of course the company is going to praise it — it's their product. But what do developers think?
The third-party developers seem to have nothing but praise for the console, from small indie studios to huge well-known outlets, there's no shortage of positivity from developers in regards to the power and ease of development for building on the console.
Here are some of the things developers have been saying about the Xbox One X.
Super Lucky's Tale Paul Bettner of Playful Corp.
Super Lucky's Tale (opens in new tab) is an upcoming Xbox One X action platformer that calls upon the golden age of colorful characters and vibrant environments. Paul Bettner of Playful Corp. heaped praise on the Xbox One X to Gamespot, calling it "super over-powered" and hailed the developer kit as the "most advanced" the team had used.
Crackdown 3's Gareth Wilson of Sumo Digital
In separate interviews with Sumo Digital's Gareth Wilson (via Metro and OXM via WCCFTech), Wilson praised the Xbox One X at the expense the PlayStation 4 (PS4) Pro, calling the power difference "night and day." Sumo Digital is developing Crackdown 3 for Microsoft, which features Terry Crews, tons of explosions, and a gun that shoots black holes.
Assassin's Creed Origins' producer Julien Laferriere and Ubisoft CEO Yves Guillemot
In seperate interviews with We Write Things and Gamespot, Ubisoft has been keen to praise both the power and positioning of the Xbox One X. Assassin's Creed Origins' producer Julien Laferriere hailed the Xbox One X's capacity for rendering at 4K, while Ubisoft CEO Yves Guillemot praised Microsoft for ditching Kinect, and focusing on raw power instead.
Assassin's Creed Origins (opens in new tab) takes the stealth 'em up to ancient Egypt and leverages RPG inspirations from the likes of The Witcher 3 to breathe new life into the aging franchise. And having played the game myself at E3 2017 on an Xbox One X dev kit, I have to say, it's probably the best looking game I've ever laid eyes on.
Path of Exile and Grinding Gear Games' Jonathan Rogers
Path of Exile is an upcoming Diablo-like game from Grinding Gear Games. It's probably more accurate to call it a Diablo II-like, as it focuses more on that classic, dark, realistic horror imagery than the somewhat comic book-style horror of Diablo III. Path of Exile will get a 4K 60 frames per second (FPS) version on the Xbox One X, and having seen it myself, I'd say fans are in for a treat. Grinding Gear Games' Jonathan Rogers hailed the speed at which the company was able to get Path of Exile up and running at 4K on Xbox One X.
Killing Floor 2's Dave Elder, senior graphics programmer at Tripwire Interactive
Killing Floor 2 is a Horde-like first person shooter where players battle waves of freakish monsters, leveraging all sorts of environmental traps to aid them. Up until now, Killing Floor 2 had been a PlayStation exclusive on console, but it's making the leap to Xbox One X.
Dave Elder of Tripwire Interactive praised the deployment time on the Xbox One X to WCCFTech, stating that it took just four hours of programming time to get it running on the X. Killing Floor 2 uses some NVIDIA proprietary technology for certain aspects of its engine, which means the best version will always be on PC, but it looks as though the Xbox One X version will be the definitive version on console.
Titanfall 2 and Respawn Entertainment
Titanfall has a storied history with Xbox, with the first game being a console exclusive to the Xbox One back when it launched in 2014. Titanfall 2 (opens in new tab) launched last year to a huge amount of praise, but the sheer volume of quality multiplayer shooters that launched during 2016's holiday season effectively derailed Titanfall 2's chances at reaching the big leagues. That doesn't mean Respawn Entertainment won't be supporting the Xbox One X, though.
Speaking on NeoGAF, a Respawn developer known as "DKo5" described how Titanfall 2 looks on the Xbox One X, noting that, using dynamic scaling, Titanfall 2 has hit 6K resolution at times.
Middle-earth: Shadow of War and Monolith design director Bob Roberts
Middle-earth: Shadow of War (opens in new tab) is an upcoming Xbox Play Anywhere title, meaning that you can purchase the game once, and get it across Xbox One, X, and Windows 10. Monolith has been quick to praise the Xbox One X, noting the speed of the development kits, while stating that on consoles, Shadow of War will look best on Xbox One X.
ARK Survival Evolved and Studio Wildcard's Jesse Rapczak
ARK Survival Evolved (opens in new tab) is a popular dinosaur hunting survival simulator from Studio Wildcard. The game has been in an extended Game Preview on Xbox One, but it's expected to launch fully in August 2017 and will get a patch to boost it on Xbox One X later in the year. On the Xbox daily show (via WCCFTech), Studio Wildcard's Jesse Rapczak had a huge amount of praise to hand to the Xbox One X, claiming the best console version of ARK would be on Microsoft's six-teraflop monster.
The vast majority of developers commenting on the Xbox One X seem more than happy with the strength of the console and the technical capabilities of the developer kit, the power of which Microsoft has been keen to emphasize.
The Xbox One X is without any shadow of a doubt the most powerful video games console ever made. Designed to get the most out of 4K displays, the Xbox One X should be able to bring about true PC-like gaming performance to the living room at an affordable price.
All signs are looking extremely positive for Xbox's attempt to retake the technological crown, which has up until now been sitting pretty atop Sony's PS4 line. I'll leave you with a quote from Xbox head Phil Spencer:
List of Xbox One X "enhanced" games
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Jez Corden a Managing Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!
In regards to the CPU, there is not much develpers can do when they hit the wall on the limited and slow CPU inside the Xbox One X.
This will be seen in any game with lots of physics, npcs, rts games, anything that requires logic. Console optimization is not quite the "boost" it was in the past. They are now running on x86 processors, close to identical graphics architectures, and an operating system that is running on the same core as Windows. You dont understand and that is ok.
That is why the term "Live and learn" exists.
Dynamic scaling, reduced textures, etc.... Xbox One X will be the most powerful console, and offer a great CONSOLE gaming experience. It will be truly great for the cost. But it is no high end PC and will not offer the ability to play full 4k like a high end PC (and yeah a 4k PC will cost a pretty penny, I know first hand as I built one).
Cheaper way? Get multiple xb1s and upgrade later (xbOg, xb360, xb1s can still do LAN party with xb1x btw). All games from now on, runs on (and sync between) every future Xboxes (some xpa titles run on win10/win10.arm).
the only games I know which are confirmed 4k are forza 7 and crackdown I think