Obsidian brought the world an excellent, but flawed RPG in 2015 called Pillars of Eternity. What made it so special was the homage paid to classic games like Baldurs Gate. It played well, looked gorgeous, and the story was enticing. There were a number of minor issues, however. Obsidian went back to the drawing board, came up with a sequel to continue the storyline, and further developed the lore.
The result is Pillars of Eternity II: Deadfire, which launches on May 8.
As aforementioned, it's the sequel to the 2015 title that continues the story and introduces a number of improvements. Many gamers wanted to see a sequel, so much so that Obsidian managed to raise more than $4 million on Fig. One major change in the second title is the use of ships for movement and as a stronghold. Instead of being based out of a castle, you'll be able to capture, upgrade and customize ships.
Other changes include the introduction of injuries, unique items have special modifiers, dedicated resources per class, noise levels for spells and abilities, and improved AI. The story picks up where the first game left off as you, a Watcher, attempting to save the world. The God Eothas has inhabited a stone titan buried beneath the stronghold Caed Nua, destroying the castle in the process and sending you into the unknown. It's down to you to wake up and chase Eothas down.
Where can you buy it?
The game will be released on Windows, macOS, and Linux on May 8. The PlayStation 4, Xbox One and Nintendo Switch consoles will see a release later this year. Prices vary depending on the outlet, but the recommended retail price is $49.99.
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