The Kinect SDK is getting a welcome update that will enable developers to package their apps for the Windows Store. They’ll also be adding in support for the ever-popular Unity engine, improved accuracy, and the ability to run multiple Kinect apps simultaneously.
We’ve already had a good look at the newest hardware for Kinect for Windows, and with these additional tools, developers should be able to crank out some really interesting applications.
The new SDK will be going live this summer to the northern hemisphere. Any developers eager to get cracking with Kinect for Windows?