Amnesia: The Dark Descent should get even more mods, thanks to going open source
Frictional Games' popular horror title should get even more mods now that it's open source.
What you need to know
- Amnesia: The Dark Descent and Amnesia: A Machine For Pigs are now open source.
- The shared code should lead to more mods for the games.
- A sequel title, Amnesia: Rebirth, launches next month.
Legendary horror game Amnesia: The Dark Descent is now open source. Players of Amnesia: The Dark Descent are already spoiled with thousands of mods, and the game becoming open source should pave the way for even more. Frictional Games, the makers of the Amnesia series, shared the news in a recent blog post. Amnesia: A Machine For Pigs is now also open source.
Frictional Games emphasizes that going open source does not mean that the games are free. Instead, the company refers to the move as being similar to "free speech," not "free beer." Both Amnesia titles are open source under the GPL3 license.
You can grab the game code and editor code for Amnesia: The Dark Descent on GitHub. You can also grab the code for Amnesia: A Machine For Pigs on GitHub.
Amnesia: The Dark Descent is now 10 years old, and it has a long-anticipated sequel on the way. Amnesia: Rebirth launches on October 20 on Steam, Epic Games, GOG, and PS4.
In addition to opening the doors to more mods, Frictional Games wants the source code to help people create their own game engines or learn about programming. Despite being 10 years old, Amnesia: The Dark Descent had some impressive features for its time.
Lost in the Algerian desert.
You are Tasi, and you are lost. Return to the Amnesia franchise and struggle to survive while you learn what happened to you and where you ended up. After a decade-long hiatus, Amnesia is back with Rebirth, and it comes to PC and Playstation 4 on October 20.
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Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader PC ecosystem. Since joining the site in 2017, he has written well over a thousand articles across the Microsoft landscape, covering breaking news, analysis, and feature reporting.
He writes Windows Wrap, a weekly column covering the biggest stories in Windows and the PC industry, and what they mean for the platform going forward.
Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. Outside of tech, he is an award-winning American football coach based in Nottingham, England, and was named BAFCA Youth Coach of the Year in 2024.
