Dirt Rally 2.0 achieves native 4K resolution on Xbox One X

A few years ago, Dirt Rally surprised everyone with its challenging gameplay and tight handling. While the visuals may not have been on the level of games like Forza Motorsport 7, the gameplay was loved by many. Everyone assumed that Dirt Rally would be a one-off deal, but a few months ago, Codemasters announced Dirt Rally 2.0.

Now that Dirt Rally 2.0 is available on Xbox One and other platforms, many gamers want to know how the resolution compares on various consoles. Luckily, Digital Foundry analysed the game on Xbox One X and PlayStation 4 Pro to provide a definitive answer. The Xbox One X version achieves native 4K resolution, but when the performance begins to suffer, the resolution drops down to 1800p to maintain 60 frames per second. Unfortunately, the PlayStation 4 Pro version only manages to hit 1080p. There is no option to target 4K resolution.

Buried deep in the settings, the Xbox One X has the option to either engage or disengage 4K resolution. If you turn it off, the game runs at 1080p just like PlayStation 4 Pro, but still offers better shadows and other smaller effects. For example, if you're using an Xbox One X with a 1080p display, you may want to consider that.

It's great to see that Codemasters took the Xbox One X version to the next level. Hopefully this trend will continue in the future even though next-generation consoles are right around the corner.

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • Wow. OK. Do you think this is a result of the new SDK for One X? Apparantly the new update meant developers could get more out of the One X. Either way that is a huge difference over the competition.
  • Honestly I think it’s just getting familiar with the hardware. It’s been over a year and now people know exactly what to do to achieve native 4K resolution — well, the majority of developers at least it seems.
  • Yeah it goes to show, that mastering the One X can pay off with a much bigger difference to consoles below it. Impressive lately.
  • I can’t think of a game that hasn’t been native 4K resolution lately.
  • I'm glad they focus on 60 frames, for a racing game it's imperative to get that fluidity.
  • PS4 Pro is a joke. How can they mislead their customers by claiming it's a '4K'
    system when it can only do 1080p, 1440p, 1880p for most games.
  • Because some games are in 4K, Xbox One X is exactly the same, not all games are 4K, in fact, when it comes to dynamic scaling a game should be judged by its minimum resolution, not maximum (or average, if you want). You don't judge the fps of a game on its maximum value, why would you do that with resolution? Just because the X has more games that hit 4K doesn't suddenly make it a 4K machine arbitrarily, technically neither system could truly be called a "4K" system.
  • So what you are saying is that digital foundry's video stating that RDR2 runs in native 4k on the x1x is a lie? PS4 Pro does not have any games that hit native 4K. Xbox One X and PS4 Pro are not exactly the same.