Doom achieves native 4K resolution on Xbox One X
Doom looks better than ever on Xbox One X.

On March 29, 2018, Xbox One X owners received the long-awaited 4K upgrade for Doom. According to Bethesda, the patch brought the resolution up to "4K on both Xbox One X and PlayStation 4 Pro". However, an analysis from Digital Foundry reveals that this isn't the case. While the Xbox One X version achieves native 4K at times, it still uses dynamic scaling to maintain 60 FPS performance by lowering the resolution. In comparison, the PlayStation 4 Pro version only achieves 1440p resolution at its peak when dynamic scaling isn't involved.
The Xbox One X's image quality looks great on a 4K display due to the fact that it reaches native 4K. Upscaling the visuals from 1440p results in a significantly blurry experience so it's great to see the developer took the time to use the additional 1.8 teraflops for the Xbox One X version.
Doom was developed by id Software, the studio that pioneered the first-person shooter genre. The game returns as a brutally fun and challenging modern-day shooting experience. Relentless demons, impossibly destructive guns, and fluid movement provide the foundation for intense combat whether you're obliterating demonic hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes.
Doom is currently available for roughly $20 at various retailers. The game has been discounted for the Xbox Spring Sale.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
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The average n most common resolution for the XboxOneX is 3074x2160 which is a very high nearly native 4k resolution while also producing a 59.8 fps average n I don't care what anyone says that's 60fps n it feels 60fps at all times as you'll never notice performance drops as I've played 6 hours of the campaign so far n I never felt a single solitary frame rate drop or a stutter or a hitch nothing as it's been totally rock solid while using the max 110 field of view setting ....... The ps4 pro isn't anywhere near being considered a 4k game as its resolution only scales on 1 axis n even then 1440p max lol the XboxOneX wins again by a huge margin as 3074x2160 is nearly twice or double the resolution of ps4 pro while the XboxOneX also scales on both the vertical & horizontal axis while ps4 pro only scales the horizontal axis as the X just destroys the ps4 pro
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Nice with some alternative sources and testing. Thanks for taking the time to do and write a comparison :)
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I can't wait to play this, but Prey has me locked in. Such an incredible game for being stuck in development hell for a decade.
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That was the Xbox 360 prey, not the newer one.
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I absolutely loved the 360 version of Prey. Is this new version like that or different?