Elden Ring reaches 13.4 million copies sold

Elden Ring Dragon Church
Elden Ring Dragon Church (Image credit: Windows Central)

What you need to know

  • Elden Ring is the latest role-playing game developed by FromSoftware and published by Bandai Namco.
  • According to Bandai Namco, Elden Ring has reached 13.4 million copies sold as of March 31, 2022.
  • Elden Ring previously reached 12 million copies sold just a couple of weeks after launching in February 2022.

Publisher Bandai Namco has provided an update on the sales of FromSoftware's juggernaut role-playing title, Elden Ring.

According to Bandai Namco's financial results for the fiscal year ending March 31, 2022, Elden Ring has now sold over 13.4 million copies, as of the same time period. Elden Ring previously marked 12 million copies sold just a couple of weeks after launch.

This is a marked increase in sales over the last couple of FromSoftware games. Dark Souls 3, which launched in April 2016, crossed the mark of 10 million copies sold four years later in May 2020, while the Dark Souls series as a whole is over 27 million copies sold, spread across three distinct games and a couple of remasters.

This rate of success doesn't seem to be slowing down for Elden Ring so far. Elden Ring was the number one title on both the February 2022 and March 2022 NPD charts.

In our review of the game, we wrote that "Elden Ring is a masterclass in open-world game design. FromSoftware has poetically fashioned a gorgeously haunting universe that begs to be explored. It's a quintessential action RPG and an obvious contender for game of the year."

Samuel Tolbert

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

  • Still warming up. This game should be huge. It deserves it.
  • Indeed. I was always bullish but it's blown past my every expectation. At this point 20 million within its first year feels guaranteed.
  • This game totally destroyed my expectations. I expected it to be huge, top quality, and satisfying. instead, it's boring, ugly, and among the worst games i've ever played. it's terrible on every front and is selling because people have terrible taste and follow whatever reviewers suggest. It's subpar, at best, on literally every front. It looks like a ps3 game. terrible textures, animation, and movement. The plot is boring and typical trite nonsense you'd expect from martin. Combat is not "good" it's just dying enough to figure out attack animations. I get it, that's something since games have become generally far too easy, but it's a low bar to claim it's "excellent".
    From games are bad.
  • From games aren't for everyone, that's for starters. The fact that this time more people got to try them and liked them is the interesting part of this success story. This is not the kind of game that popularity will push on people, mind you.
    Other than that, you can not like it, of course, but there are a lot of elements to enjoy in this game.
  • Funny because the person who suggested to me that I should pick up the pre-order (which I did) sold his copy after a week. Meanwhile I have a little over two hundred hours in my first playthrough. I really dig and have only really played Dark Souls II before. I can see how the appeal isn't for everyone but to me despite the minimal flaws it's an easy goty.