World of Warcraft: Forever has gone live, and PC gamers are calling it the smoothest launch in Blizzard's MMORPG history

Fantasy battle scene: a horned warrior astride an ornate beast clashes with small fighters beneath towering trees, amid glowing magic and a vivid pink sky.
Scale the summit of Mount Hyjal to fight challenging raid bosses in World of Warcraft: Forever. (Image credit: Blizzard Entertainment)

After months of anticipation, World of Warcraft: Forever, the reimagined take on the World of Warcraft's "classic" era, has finally gone live on PC via the Battle.net store.

Normally, whenever a new MMORPG or expansion for one comes out, its launch is usually riddled with server stability problems or log-in queues so long that it will take players hours to log in (like FFXIV: Endwalker's infamous launch, for example).

However, World of Warcraft: Forever's launch appears to have gone more smoothly than expected, thanks to its "Megaserver" architecture, which handles more players at once than individual "realm" servers in regular World of Warcraft.

Our own Jez Corden tested World of Warcraft: Forever and described it as a "very stable launch", which suffered no lag while spawning dozens of players and monsters at once.

Blizzard's vice president, Holly Longdale, has also made a post on X saying World of Warcraft: Forever's launch is "so far so goodish which is crazy by itself". Judging by the huge wave of replies to that comment, players seem to agree.

People are calling it the best launch World of Warcraft has ever had, with minimal queue times when logging in that last only a couple of minutes, minimal server lag, and no constant disconnects.

Windows Central's take

Launch Overview | World of Warcraft: Forever - YouTube Launch Overview | World of Warcraft: Forever - YouTube
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I myself have briefly logged into World of Warcraft: Forever to mess around with it before heading to work and was surprised by how fast I was able to log in (only a few minutes tops) and how smoothly it ran at max settings.

Granted, I haven't visited one of the major player settlements yet, so that will be when I can truly stress test this game's stability. But right now, I'm looking forward to playing this game when I get off work tonight and see if it can make up for the many gameplay, storytelling, and microtransactional shortcomings World of Warcraft: Midnight has put players through.


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Alexander Cope
Staff Writer - Deals/Gaming News

Alexander Cope is a gaming veteran with over 35 years of experience who primarily covers Xbox and PC gaming news and spotlights discounts on the best laptops, peripherals, and other electronics. He's also a diehard fan of JRPGs, action games, beat em’ ups, and Capcom’s Monster Hunter series

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