Valve designer says SteamOS isn't meant to "push users away from Windows," but to provide a compelling option for PC gaming

Steam
SteamOS is expanding for handhelds beyond Steam Deck this year. (Image credit: Valve)

As things heat up in the realm of PC gaming, Valve isn't necessarily out to convert users.

That's according to Pierre-Loup Griffais, one of many developers at Valve working on SteamOS. Speaking with French outlet Frandroid (thanks, PC Gamer), Griffais notes that the team is trying to provide a great experience for players and developers, but not to take a certain amount of the market away from Microsoft and Windows.

An exciting space for competition

With SteamOS expanding to new devices in the near future, I'm curious to see what Microsoft plans to do. Xbox VP of next gen Jason Ronald spoke at CES 2025 about how the team would have some things to share later in the year, with plans to better bring Windows and Xbox together. Microsoft is also working on dedicated Xbox handheld, though that device is still a ways away from being ready to show.

I'm all for more competition here, as Microsoft and Valve both innovating in this space can bring benefits to users and game developers alike. All of that also comes as Nintendo is set to finally unleash a successor to its Nintendo Switch console.

That device will certainly take a very different approach compared to something like the Steam Deck or ASUS ROG Ally, but like its predecessor, it will be a driving force in the handheld space, and will easily be the most accessible device for the mass market to grab.

Samuel Tolbert
Freelance Writer

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Bluesky ‪@samueltolbert.bsky.social‬.