We asked you if that massive $900m lawsuit against Valve and Steam holds weight — and the people have spoken

Steam
Official key art for Steam, with many of the numerous games available on the platform in the background. (Image credit: Valve)

One of the biggest stories in gaming this week was the news that a £656 million (roughly $900 million) lawsuit Valve is facing in the UK has been given the go ahead by the Competition Appeal Tribunal. The case was initially filed in 2024 by the digital rights campaigner Vicki Shotbolt, with Valve trying to get it thrown out since. Ultimately, though, it can now move forward per the new ruling.

Specifically, the lawsuit zeroes its crosshairs in on Valve's PC game distribution platform Steam, with Shotbolt accusing Valve of "rigging the market and taking advantage of UK gamers" by pressuring game developers and publishers to never sell their games for lower prices than the ones they're available for on Steam.

Of the 690 voters recorded in our poll at the time of writing, 577 of them do not agree with the lawsuit against Valve that alleges its Steam business is "unlawful" and anti-competitive. (Image credit: Future)

At the time of writing, 690 of you have voted in that poll — and 577, a whopping 84%, believe that Valve's Steam business practices aren't anti-competitive, and that Shotbolt's case against the publisher doesn't hold any weight. 113 hold the opposite view, and support the arguments she's made against the firm.

That's a significant difference, and it suggests that the lawsuit against Valve won't have much public support from PC gamers. Of course, public opinion isn't what determines final rulings in court cases, but I do think the fact most of you believe the case is weak indicates Shotbolt has a very uphill battle to fight.

For one, it will have to be proven that Valve enforces price-parity clauses, or undergoes some sort of process to significantly pressure developers into not offering better prices on platforms besides Steam. No such policy is listed publicly; Valve only requires that devs offer equivalent deals on Steam "within a reasonable amount of time" if they run discounts on Steam keys on different stores. Considering Steam is still the platform the game will be played on, that seems perfectly reasonable.

I imagine it will also be extremely difficult for Shotbolt to argue against Steam games only working with Steam DLC, as this is a limitation shared across other big PC platforms like GOG and the Epic Games Store (as well as the console market). The 30% commission rate Valve charges is also used by GOG, which means Steam's fee doesn't exactly stand out.

With all of that said, this case has been backed by the Milberg London LLP law firm that's "defending the rights of victims of corporate wrongdoing," and there was enough here for the Competition Appeal Tribunal to give it the green light to continue. Shotbolt and her partners could have a decent chance of winning, which may yield compensation for the aforementioned 14 million Steam users in the UK.

For now, all we can do is wait. We may not see further developments in the case for a long time, but its potential ramifications are huge, so it's definitely one to watch.

A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient.

Where do you stand on this debate? Do you agree with the case against Valve that its Steam business is anti-competitive, or do you think the way it's running things is fine? Let me know in the comments, and add your vote to our poll below.


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Brendan Lowry
Contributor, Gaming

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. He's been writing for Team WC since the summer of 2017, and you'll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he's not writing or gaming, there's a good chance he's either watching an interesting new movie or TV show or actually going outside for once. Follow him on X (Twitter).

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