The Division 2 Battle for Brooklyn DLC has a launch date, here's exactly when you can play

The Division 2 Battle for Brooklyn DLC
Battle for Brooklyn is very nearly here. (Image credit: Ubisoft)

The Division 2 is finally getting a second DLC expansion. Battle for Brooklyn will headline Year 7 of the popular looter shooter, adding another new map and fresh story content to the long-standing franchise.

The best part is that after having been delayed by more than a year from its originally intended release window, all of a sudden, it's dropping real soon.

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The Cleaners are bringing their purple fire to the streets of Brooklyn. (Image credit: Ubisoft)

The DLC will further the narrative that has been building in recent seasons, with Alani Kelso and Aaron Keener firmly in the thick of things. Alongside Battle for Brooklyn, Agents can expect a busy Year 7 in The Division 2.

The expansion takes us to the New York City district that was originally shown off in the E3 presentation for the original game. It didn't make it to the final release, outside of acting as a small tutorial and introduction map, but now we're going back.

Battle for Brooklyn will be set in the fall, with Brooklyn dressed up in a seasonal color palette to match. It further shows the passage of time in the game universe, where the original was set in the winter, and the sequel during the summer.

The Cleaners are back as a familiar enemy faction, but they're a little juiced up this time. Anyone who has played the Incursion will know their purple fire, and it'll be part of Battle for Brooklyn, too.

For a closer look at the new DLC, check out the video below from YouTuber DJTickle, one of the privileged few to get an early look.

EXCLUSIVE DLC FOOTAGE! NEVER SEEN BEFORE! #thedivision2 - YouTube EXCLUSIVE DLC FOOTAGE! NEVER SEEN BEFORE! #thedivision2 - YouTube
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Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.

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