Gears 5 uses 'TrueMatch' for multiplayer, dynamically adjusts variables with AI
It's a new multiplayer experience.
What you need to know
- Gears 5 launches in September on Xbox One and PC.
- The game eliminates the season pass and loot crates.
- It features the same balancing tuning for core and competitive modes.
- You can preorder Gears 5 for $50 on Amazon.
Gears 5 launches in September and The Coalition keeps on providing us with new details about the upcoming game. Recently, Gears 5 Multiplayer Design Director Ryan Cleven discussed servers and balance tuning. The franchise will feature 60 Hz servers for the first time with Gears 5 and there is one tuning setup across core and competitive multiplayer modes. However, there are other behind-the-scenes innovations.
According to The Coalition's Senior Community Manager "TC Octus," Gears 5 uses new multiplayer technology called "TrueMatch." He added, "We have a new matchmaking system called TrueMatch that uses Artifical Intelligence Cloud Computing to dynamically adjust matchmaking parameters based on where you are, the population around you, and your Skill Rating."
We have a new matchmaking system called TrueMatch that uses AI Cloud Computing to dynamically adjust matchmaking parameters based on where you are, the population around you and your Skill Rating.
We'll go into it in depth in a future Gear In The Machine, but it's a huge deal.We have a new matchmaking system called TrueMatch that uses AI Cloud Computing to dynamically adjust matchmaking parameters based on where you are, the population around you and your Skill Rating.
We'll go into it in depth in a future Gear In The Machine, but it's a huge deal.— TC Community (@Community_Gears) July 23, 2019July 23, 2019
This means that matches should be fairer in terms of competition, and also as responsive as can be if other players are closer to you geographically. However, how effective this will be can only be determined once the game launches in September.
Gears 5 shines with Unreal Engine 4. The game looks stunning and should run at 4K resolution and 60 frames per second (FPS) on Xbox One X. Gears of War 4 ran at 4K 30 FPS during the campaign and 4K 60 FPS during multiplayer. This time around, both modes are the same frame rate.
Shoutout to "Slicer Dyster" for the tip.
A personal journey
Explore Sera. Skim across glaciers, sail over deserts, and descend into sunken ruins to discover the largest and most diverse Gears world ever created.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.