It's been months since the launch of Gears of War 4, but developer The Coalition is still making some big tweaks based on player feedback. The latest example will come with the March update, in which the Gnasher will get some big tweaks and improvements to make its shots feel more consistent.
As explained in a new blog post, a lot of player feedback has noted that the Gnasher's pellet spread was inconsistent at close range, which was enough to mean the difference between your target living or dying.
The solution, it turns out, was to adjust the point at which the shots start to disperse from the barrel, moving it forward. You can see a before (left) and after (right) look at the change below:
Overall, this should make the Gnasher's shots feel a lot more consistent with player expectations while still preventing the gun from shooting through walls. And the Gnasher is just the first gun that will get this treatment, as The Coalition says it will perform further tuning passes on other weapons to tighten up competitive play based on feedback. Look for those to start rolling out after the March update.
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