In 2018, Microsoft started a major expansion to its gaming ambitions. Not only did the company buy stellar studios like inXile Entertainment, Ninja Theory, Obsidian Entertainment, and Playground Games, but it also hired a lot of industry veterans to help with new franchises and roles. While we all know about The Initiative and how its accumulating some of the most talented people in the industry, we haven't heard much about the environment artists joining the team. Luckily, that changed today because Justin Walters announced that he was now the Senior Environment Artist at The Initiative.
According to a report by TiCGN, Walters worked at Avalanche Studios as a Senior Environment Artist on Just Cause 4. He's also been a part of many other important games over the years. Walters wrote the following on his LinkedIn (opens in new tab) profile.
It's great to see that such an experienced environment designer is joining the team. Hopefully Microsoft will at least tease the project during E3 2019.
We can't wait to see what sorts of changes and experiences Walters brings to The Initiative in 2019 and beyond. All I can say is that it's definitely an exciting time to be an Xbox One owner right now.
Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
"I love making games and am always striving to become a continually skilled and efficient artist." is what Justin Walters said... efficient artist? In my book, art is not efficient, but a mix of feelings and a moment in time. Seems too mainstream and EA'ish.
When you’re making games you have to be efficient.
How do you know he doesn't mean efficient as in optimized and not wasting space with terrible assets?
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