At its October Windows 10 event, Microsoft announced that it is working with partner companies to create VR headsets based on the Windows Holographic platform. However, outside of a short prototype demonstration, the company was scant on details. But if you're eager to hear more about these low-cost VR headsets, it looks like you'll get your chance as soon as December.
Included in an interview with Polygon about the upcoming VR headsets, Microsoft's lead on the project, Alex Kipman, noted that Microsoft will announce more details about the headsets at some form of event in December. Those details should include more information on specs like field of view and resolution, according to Polygon.
Kipman did have some interesting things to say concerning what to expect from the headsets, however. While each of the upcoming headsets will pack inside-out tracking, which allows for movement tracking in any direction without a need for external sensors (think HoloLens), the overall experience you get will vary depending on your hardware. While headsets will start at a $299, there will be different configurations available at different price points. The experience is also dependent on the PC to which you're tethered, so that hardware will influence the experience as well:
"Just like gaming and gaming on a PC, there is a difference if you want to play Halo or you want to play solitaire," he said. "The entry to play anything was a $1,500 PC; that's what we lowered."
The first Windows Holographic VR headsets — which are being brought to market by partners like HP, Lenovo, Dell, Acer and ASUS — are expected to land alongside the Windows 10 Creators Update in early 2017.