Paid app upgrades are coming to the Windows Store

Microsoft detailed some new capabilities for developers that will soon make their way to the Windows platform. With these new features, Microsoft hopes developers will be able to create even more immersive universal apps across the Windows 10 ecosystem. The company introduced new features for adding animation and effects, Ink, and more.

Developers will be able to harness the power of a PC's GPU to create more fluid and immersive animations. The new tools will support the creation of smooth, 60 fps effects, as well as depth and layering. For instance, you'll be able to create a layered blur effect that synchronizes with the zooming of a finger or mouse.

The new Visual Studio 2015 and Anniversary SDK, which enter preview today, will include over 1,000 new APIs and features. Here are just a few of them:

  • Paid app upgrades
  • Chat sync manager
  • Sensor emulators
  • Gaze input
  • HLS sample-based encryption
  • Game controller input
  • Subtitles
  • Dev analytics
  • HoloLens emulator
  • Gesture input
  • Unreal Engine 4 DX12
  • Cross-device Cortana
  • Offline maps
  • Store subscriptions
  • Video ad breaks
  • Simultaneous pen and touch
  • Motion sensing
  • Mixed reality capture

For more from Build 2016, be sure to stay tuned to the Windows Central live blog of the event.

Joseph Keller
17 Comments
  • Cool can't wait ! Sent from DOS
  • I don't mind paying for upgrades and/or newer, better versions of apps.
  • As long as app works great :) Sent from DOS
  • My oh my, looking great Posted via the Windows Central App for Android
  • I'm waiting for the abuse to start.. Where apps end up being 100$ by a couple of months time.. Lol.. It's going to happen you know it will.
  • It would be to allow models like in w32. Like if you buy adobe photoshop 9 for example. You have to pay for adobe photoshop 10 right? Well you could pay an upgrade price instead and get adobe photoshop 10. It's a software model that has always existed on w32. This just makes management much easier.
  • Sounds awful. I like a paid app, but subscription apps aren't my bag. Fine, but paid updates are effectively an irregular subscription app system where the subscription factor is not clear on app release (unless the dev makes a public statement that they won't use this option). That means, if I want to be sure there is no subscription element, I need to wait until updates start coming out before committing. How rubbish, as this affects devs and users even if we choose not to use the paid upgrade system. We have an up front subscription system. Why do we need a hidden subscription system as well?
  • Where does it say subscription in this post? I think this just allows a developer to have paid upgrades, which I know many developers want. It is not sustainable to have an app for $5 bucks that no one has to ever pay again for. Obviously social media apps make their money off adds and data so you wouldn't pay for those apps. I have no problem with this if it can attract more developers.
  • Where in my post do I say it says 'subscription' in the article? I'm talking about the reality of what it is. An irregular subscription. I have explained how this is so. You may do well to re-read my post.
  • Also, I state I am happy to pay for apps. This is not about getting freebies, I am not an Android user. I just want the costs presented upf front and not hidden. We have a subscription model, which is up front. We have a pay at once model, which is up front. Why do we need a constant fee that is not even revealed until the first update comes out? Why the need to hide it up and trick customers? Many devs are fine with an up front payment, and if i is not enough then charge more. If you don't like it, charge a subscription or use a constant income stream from ads. The need to make bigger profits is no excuse to hide future payments from customers until they have already handed over the cash. You may do well to re-read my post, then come back and explain why you are in favour of such disguised charging methods and why you object to my reasonable desire to know the costs up front. Sounds like a suspicious position to take, what is your agenda?
  • Paid upgrades? WTF? Buy an app and when issues arrise, pay again to have them fixed? No thanks!
  • What are you talking about? At what did they say anything about charging for support? Posted via the Windows Central App for Android
  • Why do so many people have trouble telling the difference between upgrade and update? Generally
    update = bug fix/improvement
    Upgrade = new version. I think it's fair devs get paid for new versions.
    I think it's aimed at devs who want to give a discounted upgrade to people who already use the previous version of their app. For example, most security software is expensive to buy but UPGRADES are then cheaper for existing customers. They still give you regular free UPDATES throughout the year.
  • Bug fixes aren't equivelent to upgrades. Upgrades include new features. Bug fixes deal with issues that arise. You pay for an as it is on the day you bought it. A developer has always been able to add features and resell the app. See photoshop, office, and any antivirus program as examples. 
  • This is the same as how people paid to upgrade from Windows XP to Vista to 7, but not to update to SP1 and SP2. Think of it like that.
  • Slow down, and read the post carefully.
  • Awesome! I can't wait for these futures! And the update after that to "unintentionally" remove the video ads 'feature'