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Razer Blade 15 Advanced with NVIDIA GeForce RTX graphics now available

Razer Blade 15
Razer Blade 15 (Image credit: Razer)

Razer's new Blade 15 Advanced is ready for launch. The upgraded, which was introduced at CES 2019 earlier this month, is now available with prices starting at $2,300 (opens in new tab).

The Blade 15 Advanced looks just like the standard Blade 15 on the outside, but it's packing one key upgrade: NVIDIA's new GeForce RTX graphics for laptops. The RTX 20-series chips not only pack more power than their GTX 10-series predecessors, but they also include AI-enhancements and ray tracing, both of which can help to make your lighting look and act much more realistic in games that support the features.

The Blade 15 Advanced is available in three RTX flavors:

  • NVIDIA GeForce RTX 2060 (6GB GDDR6 VRAM)
  • NVIDIA GeForce RTX 2070 with Max-Q Design (8GB GDDR6 VRAM)
  • NVIDIA GeForce RTX 2080 with Max-Q Design (8GB GDDR6 VRAM)

Other than improved graphics, the Blade 15 Advanced also packs an Intel Core i7-8750H processor and 16GB of RAM. The 15.6-inch display includes a 144Hz 1080p option or a 4K panel at 60Hz. However, the only models that appear to be launching today include the 1080p panel.

The Blade 15 Advanced is available now starting at $2,300 at Razer and retailers in the U.S., Canada, France, United Kingdom, Germany, China, and Asia-Pacific region. The base Blade will also remain available with NVIDIA GTX 1060 graphics for $1,600. All Blade Advanced laptops will also come with Battlefield V and Anthem "for a limited time," Razer says.

See at Razer (opens in new tab)

Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to daniel.thorp-lancaster@futurenet.com.

4 Comments
  • Excited for the RTX-based chipsets to start affecting game design. I think this will mostly apply to future games, now that the hardware exists to really make ray tracing a reality. The more systems like this out there, the faster developers will care about it.
  • Polyphony Digital have actually shown footage of a Gran Turismo teaser that implements ray tracing. So I'm betting both consoles are going to have it. Especially since they aren't releasing until next year, plenty of time for AMD to get ray tracing on their cards.
  • 2 questions.. What's the correlation between N64 using cartridges and the current situation of using Ray tracing or not, and what about not utilizing Ray tracing would put a platform in a world of hurt?
  • I dont understand why Razer can't make their 4K version in Mercury white.... Nowadays the Blade 15 line is a clear contender for professional and workstation users, people don't want to go around and have a glowing green emblem they have meetings to attend or just want to maintain a low key signature.... On the basic edition they didn't have a 4K variant in Mercury, and now that they've moved on to RTX on the Advanced edition, they continue to not want to make a Mercury Variant.