Remedy: Microsoft doesn't want to make Quantum Break or Alan Wake sequels
Quantum Break and Alan Wake are two of Xbox's most under-appreciated titles, and that under-appreciation apparently includes Microsoft.
Quantum Break (opens in new tab) and Alan Wake (opens in new tab) are two Xbox titles crying out for a sequel, sequels Microsoft apparently doesn't want to make, according to Remedy.
In an interview with GamesIndustry.biz (via COGConnected) about Remedy's next game, Control, the Finnish independent studio discusses the fate of Alan Wake and Quantum Break, and the pain of not being in control (heh, pun) of the worlds the studio has built.
Remedy CEO Tero Virtala implied in the interview how the studio had intended to create a long-term franchise with both Quantum Break and Alan Wake, working hard to flesh out the characters, their backstories, and the worlds attached to them. The way Quantum Break is littered with easter eggs that call back to Alan Wake speaks to that fact. Virtala notes that Microsoft doesn't want to take either franchise "further."
Both Alan Wake and Quantum Break finish in a way that leave them wide open for a sequel. While it sounds as though both games struggled to obtain the commercial success Microsoft hoped for them, both titles enjoy a loyal fanbase and could easily achieve wider success with a few tweaks.
Quantum Break is an action thriller that follows Jack Joyce on a mission to prevent the collapse of time itself, following a failed time travel experiment. Alan Wake is a psychological horror that draws heavy inspiration from Twin Peaks and similar TV shows, which challenge the idea of "reality" itself. Both games are available to buy on Xbox One, and are well worth every penny.
Remedy's next game: Control
Microsoft recently added five new studios to its first-party portfolio, specifically with the goal of addressing the central criticism of Xbox as a platform: here are not enough high-quality exclusive "AAA" games. Quantum Break or Alan Wake sequels, complete with addressed feedback, would be prime candidates to help build out Microsoft's first-party offering. But for whatever reason, it looks like we'll never get them.
- See Quantum Break at Microsoft Store (opens in new tab)
- See Alan Wake at Microsoft Store (opens in new tab)
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Jez Corden a Managing Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!
If I have to believe VGChartz (which may be skewed now with digital sales) it didn't even sell 1M copies. Even if it did double that it's far behind other big games.
Perfect Dark is another. They bought Rare with so many characters to mess with incl banjo kazooie, Kameo, and Conker are just a few that are dying to be brought back to life. This generation, we have not seen title sequels to games like Ryse: Son of Rome and we are left with a cliffhanger. Sunset Overdrive is another great game that needed a sequel. An interview of Insomniac games once said that part 2 is ready and is looking for a publisher. Microsoft didnt want it. Remedy is such a great developer with impressive old titles as far back as MAx Payne. I don't know microsoft hasnt acquired them and instead acquiring some unknown devs like We Happy Few, risking their money on a developer that hasnt made any games in the past. Sounds like No Mans Sky (when people put their faith on it and bought it full price). Dont ever risk your money on someone with no resume.
Remedy are great story tellers that doesnt require too many mindless shooting like Halo, Crackdown, and Gears. Alan Wake proved that and Quantum Break. After many many exclusive titles that microsoft didn't want to pursue in the past, its really hard for me to put my money on new and upcoming exclusives now. I just dont understand, are they just throwing things on the wall and see what sticks? Don't they know they need to build franchises so they can start their own SSBM clone. I'm waiting for xbox fighters game to come out. That's the end goal of this.