Sea of Thieves has a lot of Xbox Achievements, and many of them are incredibly difficult to earn. Recently, one gamer spent over two thousand hours in order to get a hundred percent completion. This seems quite excessive because no game should require that much time. There probably isn't even two thousands hours worth of content in Sea of Thieves to begin with. Even The Elder Scrolls V: Skyrim requires less time.

Today, Executive Producer Joe Neate detailed the changes to Achievements developer Rare has in mind. Neate said, "We got some of that balancing wrong... We've taken a look at what the really hard-to-achieve Achievements are and we're balancing them down with the Shrouded Spoils release... We're taking what was previously a pretty unattainable number and we're dropping it down quite significantly... If you've happened to already pass that number... you'll just have to do that activity one more and it'll ping and give you that Achievement."

However, let's say that you spent a thousand hours for that one Achievement and now everyone can get it easily. Well, Rare will be looking at the data from those players and awarding them an "Overachiever" sail. This is to recognize their dedication to the game and the sail won't be awarded to anyone else. What do you think of these changes? Let us know.

Sea of Thieves is currently available for $59.99 through various retailers, but it's free for Xbox Game Pass subscribers. The title runs at native 4K resolution on Xbox One X. The game started off as a rather barebones experience when it first launch, but due to excellent post-launch support, Rare has managed to turn it around.

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