xbox live developer interview

Exclusive: Xbox One MMORPG Onigiri coming to North America Xbox One developer interview

Exclusive: Xbox One MMORPG Onigiri coming to North America

One year after launch, the Xbox One has a single massively multiplayer online role-playing game (MMORPG) called Onigiri. Based on Japanese mythology, Onigiri has a beautiful fantasy world to explore and lots of content for role-players to enjoy. And it's even free! The only downside is it's entirely in Japanese. We've already published a helpful guide to downloading Onigiri and...

Paul Acevedo 23
Adventure Time: The Secret of the Nameless Kingdom interview Xbox 360 developer interview

Adventure Time: The Secret of the Nameless Kingdom interview

Adventure Time is a comedic animated fantasy show that seems perfect for videogame adaptations. Last year, fan-favorite developer WayForward created an Xbox 360 game called Adventure Time: Explore the Dungeon Because I Don't Know! Despite the company's track record with quality licensed games, Explore the Dungeon didn't set the world on fire. This year, WayForward and publisher Little...

Paul Acevedo 17
Craig Howard from Lucid Games chats about Geometry Wars 3 Xbox One developer interview

Craig Howard from Lucid Games chats about Geometry Wars 3

It started out as a mini-game inside Project Gotham Racing 2 for the original Xbox but Geometry Wars has grown since then to become a well known stand alone game franchise on its own. This week, the arcade shooter series gets a new installment, Geometry Wars 3: Dimensions, from UK-based Lucid Games. It's being published by Activision as the first game under their revitalized Sierra...

John Callaham 17
Creator of #IDARB shares the game's origins with us Xbox One developer interview

Creator of #IDARB shares the game's origins with us

#IDARB or It Draws a Red Box Is easily my most anticipated ID@Xbox game of the year. Developer 'Other Ocean' describes the game as a "chaotic 8-player eSport jumping jetpack future arena ball game that is as inspired by Bomberman, Smash Bros., and NBA Jam." That said, the game is constantly changing and evolving as Other Ocean crowd-sources ideas from passionate users. Xbox One owners...

Jonathan Dollison 9
Never Alone developer interview - Xbox One indie platformer Xbox One developer interview

Never Alone developer interview - Xbox One indie platformer

Never Alone is a cooperative platformer for Xbox One that stars a young girl named Nuna and her mystical Fox companion. The pair must traverse the frozen climes of Alaska as they seek a way to stop the endless blizzard that plagues Nuna's village. Never Alone is a unique and beautiful window into the folklore and culture of the Native Alaskan Iñupiat people, and also an entertaining...

Paul Acevedo 22
Xbox Live Developer Interview: Mommy's Best Games, maker of Shoot 1UP and Serious Sam Double D XXL

Xbox Live Developer Interview: Mommy's Best Games, maker of Shoot 1UP and Serious Sam Double D XXL

We’re back with another installment of our in-depth Xbox Live Developer Interview series. This time we probe the mind of Nathan Fouts, President of Mommy’s Best Games. MBG’s first Windows Phone game, Shoot 1UP came out a few weeks ago and I gave it a rave review. Read on to learn more about Shoot 1UP’s development process, MBG’s upcoming XBLA game Serious Sam: Double D XXL, Nathan’s...

Paul Acevedo 3
Xbox Live Developer Interview: Iron Galaxy Studios, makers of Ms. Splosion Man (WP) and Wreckateer

Xbox Live Developer Interview: Iron Galaxy Studios, makers of Ms. Splosion Man (WP) and Wreckateer

It’s time for another installment of Windows Phone Central’s Xbox Live Developer Interview series! We jumped at the opportunity to speak with Chicago-based Iron Galaxy Studios, developers of the upcoming Ms. Splosion Man for Windows Phone (based on Twisted Pixel's XBLA hit), Wreckateer for Xbox Live Arcade, and many other fine titles. CEO Dave Lang fills us in on the challenges of...

Paul Acevedo 7
Xbox Live Developer Interview: Zen Studios, makers of Pinball FX2 and Zen Pinball

Xbox Live Developer Interview: Zen Studios, makers of Pinball FX2 and Zen Pinball

Welcome to an Xbox Live Developer Interview long in the making! Seriously, we’ve been promising this one for a while, and at last it’s ready. Today we chat with Mel Kirk, Jack—of-all-trades at Zen Studios. Zen is hard at work porting their XBLA hit Pinball FX2 to Windows Phone. Thankfully they made the time to tell Windows Phone Central all about their love for pinball, potential...

Paul Acevedo 25
Xbox Live Developer Interview: IronSun Studios, makers of MonstaFish and Fathom

Xbox Live Developer Interview: IronSun Studios, makers of MonstaFish and Fathom

It's been a while, but we're back with another installment of our Xbox Live Developer Interview series! This time we talk with Paul Kelly, director of IronSun Studios. The British development house has already brought IonBallEX, Battlewagon, and MonstaFish to Xbox Live. Here we discuss some of their influences, design philosophies, and even their next Live game. Head past the break for...

Paul Acevedo 18
Xbox Live Developer Interview: Signal Studios and Krome Studios, makers of Toy Soldiers: Boot Camp

Xbox Live Developer Interview: Signal Studios and Krome Studios, makers of Toy Soldiers: Boot Camp

It’s been a while since we’ve published an Xbox Live Developer Interview. We haven’t been resting on our laurels though, and today we present another exciting look behind the creation of an upcoming game. The title in question is Toy Soldiers: Boot Camp, a Windows Phone-exclusive companion to the Toy Soldiers Xbox Live Arcade games. Both Signal Studios and Krome Studios contributed to...

Paul Acevedo 7