GDC 2014: Chronology adds time-warping to classic platforming gameplay

While at GDC 2014, we spotted a promising platforming game coming soon to Windows Phone called Chronology. In it, players guide a genius (if slightly amnesiatic) tinkerer who has somehow unlocked the secrets of space and time with his gadgets. 

Head past the break to watch the gameplay video.

Players run, jump, and work their way through some fairly standard platform puzzles while making use of a stopwatch that jumps the player between a dystopian future and an idyllic past. These transitions will regularly change the location of key platforms to progress. Eventually you partner up with a snail that can somehow freeze time and teleport, which as you might imagine comes in pretty useful.

Chronology is expected to release in May on Windows through Steam Greenlight and Windows Phone and other mobile platforms shortly after they figure out their distribution strategies. Be sure to get a closer look at this whimsical little title at the Chronology home page


Reader comments

GDC 2014: Chronology adds time-warping to classic platforming gameplay


Sounds great. As a sci-fi with a particular taste for time travel I am interested in this title. On a side note, if anyone has ever rear Orson Welles "Time Machine" please, you HAVE, to read an amazing sequel to that classic called "Time Ships" written by "Stephen Baxter". Awesome book, it picks up right where Time Machine leaves off an Baxter even mimics the writing style of Welles in the beginning of the book and transitions as the story progresses. Anyway, a Time Travel game will always pique my interest!

It's one of the few games I am really excited about. I think it will be better than braid, at least it looks way much better and seems to have an interesting game mechanic. 

Seemed to me like prince of persia- warrior within in disguised way... A nice concept, really liked hope this game comes for 512mb fones also..

This looks similar to the game mechanics of an exclusive Windows Phone platformer called Reminiscence which I wrote about on the forums.

It doesn't have a snail companion which does tasks you cannot, but there are "cracks" in the main world which takes the character into a steampunk version of the main world, which allows you to do things that then affect the main world.

Pretty cool and well worth a look - a pity it's never been covered.

Hi all. Developer here. Henrik from Osao Games. If you have any questions about the game, I'll try to answer them here :-)