Assassin's Creed Origins, Call of Duty: WWII and Grand Theft Auto 5 shatter sales expectations

This is great because not only does it reward the developers for their hard work, but it also sends a message to the studios that exceptional games are worth the effort.

Assassin's Creed Origins (opens in new tab) seems to be a beacon for the franchise because Ubisoft recently stated that the game sold double that of Assassin's Creed Syndicate in the first ten days. This information was revealed during the company's earnings call.

Ubisoft also said that just under of half of its revenue now comes from digital sales. A few days ago we reported that games like Destiny 2 sold more digital copies than physical ones. Sales of digital games were up 57 percent from last year and sales of digital add-ons were up 83 percent. This supports the hypothesis that console gamers are rapidly adopting digital distribution methods.

Activision sent out a press release in which they stated Call of Duty: WWII (opens in new tab) surpassed more than $500 million in sell-through worldwide in its first three days. This beats the combined opening weekends of films like "Thor: Ragnarok" and "Wonder Woman." Overall unit sales at launch doubled year-over-year globally, as well.

Lastly, Take-Two Interactive revealed during its earnings call that Grand Theft Auto 5 (opens in new tab) has now shipped over 85 million units worldwide. VentureBeat managed to compile the data. What's surprising is that last May it said the game's sales were at eighty million. Since then they've sold another five million units to retailers.

It's great to see these games doing this well. Hopefully the success of these titles will resonate with other studios and publishers in the gaming industry as well.

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Asher Madan

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • The 3 of them are great games. And when games are great, they sell well. Let this be a lesson to ALL game developers.
  • Unfortunately we still somehow end up with broken messes most of the time.
  • 85 million copies sold?? Wow!
  • Not surprised. I bought it for the PS3, for the Xbox One, for PC and, if I'm honest, I'll probably buy it again for the PS4.
    The game's that good.
  • Key message is gaming is big business
  • Wow, even Wither 3 sold only something above 10 milions. 85milions is unbelievable.
  • RPGs have never been the most popular genre of games.
  • All three are games I didn't buy or I care at all for. But I understand that they are the blockbuster licenses that are ruling the industry. The flipside is that these companies are the ones introducing negative things like micropayments. Also, it's where paid DLC come from. In all, I'd rather support indie developers or smaller studios than giants like Ubisoft that only care about selling units at any cost, with no regard towards players, period.
  • Unfortunately due to the success of the shark cards in gta 5 take two will be adding micro transactions to all there future games