Bungie is Vaulting most of Destiny 2: Forsaken with The Witch Queen update

Destiny 2 Forsaken Key Art
Destiny 2 Forsaken Key Art (Image credit: Bungie)

What you need to know

  • Destiny 2: Forsaken launched back in 2018.
  • The expansion brought several new locations to Destiny 2, as well as the Forsaken storyline.
  • Bungie is putting most of Destiny 2: Forsaken into the Vault when The Witch Queen arrives in 2022.

The Vault in Destiny 2 is a concept for content that Bungie is removing from the game, to be stored and come back at a later date. On Thursday, Bungie announced that most of the content from Destiny 2: Forsaken is being Vaulted alongside the launch of Destiny 2: The Witch Queen on Feb 22, 2022.

This means that until they are un-Vaulted, the game's Forsaken storyline and the Tangled Shore location will no longer be accessible, though The Dreaming City will remain in the game. Starting on Dec. 7, the Forsaken campaign will be free for anyone has not yet purchased it and will remain free until it goes into the Vault.

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

  • Screw you, Bungie. I know I shouldn't have bought those DLCs back when it went F2P. Hell, I honestly didn't know HOW to play that content I had bought! Very difficult game to get into. I won't ever put a cent or a minute into it.
  • I'm not putting anymore money into the game
  • I don't understand how they can get away with this. People are paying good money for these DLCs and not everyone has time to sit down and play something right when they buy it. I have such a huge backlog it's ridiculous. Does it State somewhere when you buy these DLCs that they're going to be removed at some point? If not, I call it theft or deception or both and it should not be tolerated or allowed. They should be very upfront about letting you know that you are renting software.
  • Exactly my situation, I bought them back in the day, but never got to play them (fully?). In part for my lack of time. But back then I was into the game and played often, got into the grind and all. The main problem is that I didn't know what the heck to play to access that content! It's very confusing for a newcomer to know what to play next and for what. This game has a great shooter experience, but the absolute lack of orientation and linearity makes it an impenetrable experience. And this thing where they basically delete content you paid for is absolute BS. I don't have a problem with the game taking up 200 Gb, if I choose to play it. My hard drive space, my choice. They could also have made parts of the game optional to install. A really crappy move by these guys who like most successful online game people think that their success will last forever
  • I think I've finished all the Forsaken stuff. But I might have to double check.
  • I would personally prefer a massive download size so I could keep all destinations and campaigns. Optional downloads could maybe also be a thing?
  • Exactly! Why was the idea of having optional downloads discarded? This is BS. Also, what about people who play on Stadia or GFN or whatever? Space is not a problem in that scenario. And being an already large game (one of the reasons for me to drop from it) playing it that way is certainly a reasonable idea.
  • At this point, just make a new game already, so we can have access to what we paid for, and enjoy a fresh ecosystem exactly the way they want to present it.
  • Tons of flame from clearly casual players in general. That's all I'm reading. They're vaulting, not deleting, content that will be over 3 years old by the time it enters the vault. They're vaulting one planet to bring in another. They're vaulting a storyline that has been told and is not repayable once being told. They're expanding the story of the game with the new content. Oh, and you are going to be able to play the content that is going away in February for free the final 2 months before it goes away. Quit your whining. Some of us have paid for the entire amount of content that has ever been in the game. You think I was happy when the base game went FTP after spending essentially hundreds of dollars on the old content? But did I ***** and moan about it? No. Why? Because I realized that I had enjoyed the game for years before others played it. If you're ******** and moaning about how you "never got to play it" then maybe you should have not spent the money on it until you were ready to play it. It's your fault for not investing the time but investing your money in a game that has dramatically changed since they went FTP and left Activision to become self-published.
  • But... why vault anything? When you go to a map you run in an instant of that map with X number of other players. With a game that has tens of thousands of players online at any given time, it shouldn't be a problem filling an instant, aka, not just running one or two players in there. I play other games that are on long term maintenance, no where near as active as current Destiny, and the entire game and every map is online to play. And people PAID for this content. I get it if the game goes off line but if its online, leave the paid for content online.
  • An easy answer to your question: loading times. You must not have played Destiny when it was over 200GB install size on last gen consoles. Loading into those planets, especially the tower, would take anywhere from 3-5 minutes. That's pathetic in today's standards. Bungie looks and looked at the numbers and made a decision. The Vault means the content may return at some other point. But until then, they are removing the roads less traveled to make room for the newer paved roads. And keeping the loading times down to a minimum to do it.