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Buildbox brings UWP support to its codeless game development program

Buildbox, a program that allows you to create games without using code, has added support for the Universal Windows Platform (UWP) in its latest update. Essentially, that means that those building a game in Buildbox can now export their creation across Windows 10 platforms and Xbox One.

From Buildbox:

Buildbox 2.1.0 launches today with two major new features: Swipe controls and Windows UWP (Universal Windows Platform) support. With UWP support, Buildbox customers will be able to immediately export to the Windows 10 store on desktop computers, and soon stores on Windows mobile and Xbox one.

To celebrate the release of version 2.1.0, Buildbox and Microsoft have teamed up to offer $500 to Buildbox customers who bring their games to the Windows 10 store.

To learn more about Buildbox 2.1.0, be sure to check out the company's full blog post. And if you're an interested developer, you can purchase Buildbox for a one-time payment of $2,675, or as a subscription for $99 per month.

Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to daniel.thorp-lancaster@futurenet.com.

15 Comments
  • Phew that's pricey
  • I don't know how good it is or what popular games (if any) were made with it, but compare it to the cost in time of learning to code all this from scratch
  • I still feel it's very expensive. I've messed with a lot of the 'don't have to code' engines. You're very limited to what you can do. Sort of like using bundled free assets for a game. They all end up looking pretty much the same.  
  • Idk there are plenty of resources that teach you how to code for free and knowing how to code frees you from the restrictions of pre-made pieces and gives greater flexibility.
  • Color switch is very popular.
  • nice app.... I honestly don't mind trying it for a month
  • $2,675 ???
  • That one is for you, Daniel.
  • well, it's a drag and drop game engine, it's 2D so not many are interested on this, but it's mostly for mobile so not too bad, but it gives you a possibility to make a game without knowing coding and only knowing how to design. you save the money of a coder or a school to learn how to, so it's not that expensive. it does all for you, you only need to drop your artwork and change settings to make it work the same you do. Not bad deal for that kind of money
  • There's the problem, it does it all for you. You can only do so much when you don't have access to any code. And then we end up with 9000 endless runners. 
  • Do current owners get a discount for the upgrade?  That $500 offer should help a lot...
  • Wow ,that price got. excited until i saw that.
  • Finally! ​And people complaining about the price, well, it's not for you then.
  • Put $300 extra and buy a hololens!!
  • Your first published game would make that back in a month, even if it's not that good.  And that's just on one platform.