CD Projekt RED responds to reports that Cyberpunk 2077 scenes can cause epileptic seizures

Cyberpunk 2077
Cyberpunk 2077 (Image credit: CD PROJEKT RED)

Update, December 8 (2:25pm ET): CD Projekt RED has responded to reports that scenes in Cyberpunk 2077 can cause epileptic seizures.

What you need to know

  • Cyberpunk 2077 is the latest RPG from developer CD Projekt RED.
  • The game apparently contains scenes that could cause epileptic seizures for some players.
  • We've reached out to CD Projekt RED to see if these issues will be fixed before launch.

With Cyberpunk 2077 reviews dropping yesterday, people were finally able to experience the game and let fans know their thoughts on CD Projekt RED's sprawling RPG. According to Liana Ruppert at Game Informer, her time reviewing the game led to a major epileptic seizure. In her PSA warning about several scenes that could trigger those with epilepsy, she noted a troubling common occurrence in the game.

"Due to the nature of interfacing, there is a lot of red glitching animations seen throughout the game's progression," Ruppert wrote. "My monitor has an 'eye-saving mode' that dims the blue light in my screen that I often use to help with things like this, and that has helped immensely. During my time with Night City, there were moments when walking into clubs and bars that were immediate 'danger zones' for epileptics. While I would never recommend someone push past their limits, especially with something as serious as epilepsy, I do know how excitement can push that desire so if it's going to happen, I want you to be as safe as possible."

Even more concerning are the game's Braindance scenes, which feature "a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes."

It appears to be an unfortunate coincidence, but this mimics a pattern of lights designed to induce seizures. As Braindances are an important aspect of the game that need to be completed in order to progress through the story, you'd need to either shield your eyes during the initial sequence of putting on the Braindance headset or forego playing entirely. These sequences last for a few seconds each time you start Braindancing when V (your character) is given the headset to put on.

We've reached out to CD Projekt RED to see if the studio is aware of these issues and if they intend to fix them before Cyberpunk 2077 launches on December 10. We will update this story once we learn more.

Update, December 8 (2:25pm ET) — CD Projekt RED responds to epilepsy warnings in Cyberpunk 2077

After reports came out that scenes in Cyberpunk 2077 could cause epileptic seizures, CD Projekt RED has responded by saying that a separate warning will be added to the game in addition to the one that exists in the EULA (end user license agreement). The development team is also looking into a more permanent solution that will be implemented as soon as possible.

See more

You can read what the developer had to say above.

Jennifer Locke has been playing video games nearly her entire life, and is very happy Xbox is growing a stronger first-party portfolio. You can find her obsessing over Star Wars and other geeky things on Twitter @JenLocke95.

6 Comments
  • This has been known since the late 90's. Lethal Enforcers had this issue, that's how long ago it was. Nearly every game carries the warning in front of the start menu, especially games that have flashing lights. How is this news? This almost seems like a borderline click bait article. I understand this is a serious condition and I'm not trying to make light of anyone who suffers from it, but at the same time playing any game is a risk of this happening. Hopefully they can patch the problem in the menus that this article speaks of
  • Yeah, most games do have warnings regarding epilepsy. The difference here is that the issue in Cyberpunk 20777 goes above and beyond what normally occurs in games, and some scenes literally mimic the exact pattern of lights designed to induce seizures.
  • The other difference is how popular this game is/will be so it's even more important for warnings or issues like this to be worked out.
  • That is true. The amount of exposure could be much greater than say Doom (maybe).
  • Williams' games like Defender, Stargate, and Sinistar have a lot of strobe-like flashing lights that can cause seizures. I agree this is nothing new. At the same time, modifying the game, perhaps with a dedicated setting, so that more folks can enjoy the game is good for everyone.
  • Will be keeping an eye out to see how streaming platforms (especially Twitch) deal with this issue.