What you need to know
- Deep Rock Galactic is a unique indie game with procedurally generated environments, mining, intense combat, co-op gameplay, and dwarves.
- It recently exited early access, and began work on the first major update for the game post-launch: Roughnecks at Work.
- After a delay of several weeks, Update 32: Roughnecks at work is officially live on Xbox and PC.
- The update adds two new game modes, new cosmetics, and a ton of other changes to the base game.
Indie games can offer some of the most unique and entertaining gaming experiences around, and none showcase this better than Deep Rock Galactic, a game that melds dangerous mining and brutal combat with procedurally generated environments and...dwarves. What more do I need to say? Last month, in September, we reported on the first major post-launch update for Deep Rock Galactic, Update 32: Roughnecks at Work. After the update was delayed by several weeks, Roughnecks at Work is officially live, and we get a new trailer to go along with it.
Roughnecks at Work is a rather large update for Deep Rock Galactic, and includes two all-new game modes with the On-Site Refining Mission having players build massive mining systems, and the Escort Duty mission tasking players with protecting a huge Drilldozer and keeping it safe. There are also a ton of quality-of-life changes, more cosmetic items, and new DLC available for purchase as well.
If you haven't given Deep Rock Galactic a try yet, it's definitely a gem, and is available for Xbox consoles and Windows PC's.
Don't dig too deep
A co-op mining adventure.
Deep Rock Galactic, from Ghost Ship Games, is a 1-4 player co-op mining adventure featuring procedurally generated caves, destructible environments, and endless hordes of alien enemies.
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Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft. You can find Zachary on Twitter @BoddyZachary.