Skip to main content

The Division 2 map is a 1:1 representation of Washington D.C.

Microsoft debuted the first gameplay footage of Ubisoft's forthcoming sequel, The Division 2, at its E3 2018 press conference. While details are still fairly scarce (we'd expect Ubisoft to detail more at its event), there are some interesting tidbits out there already.

Not only do we now know for sure it's set in Washington D.C., we also have an indication on how big the map is going to be. And that's pretty big.

Nestled on the beta signup site (opens in new tab) we find this:

Unlike anything before it, The Division 2's Washington D.C. is a 1:1 representation of the real city, making the game world more authentic than ever. The game's map offers up-close-and-personal views of landmarks, natural landscapes, neighborhoods, and enemy hideouts.

Like the first Division game, you'd expect sizeable chunks of the city to be out of bounds, but that it's being built as a 1:1 representation in the game gives some scope of how big it really is.

We also have our first information on a new faction in the game. True Sons is led by an ex-JTF officer and are "a group of paramilitary warlords bent on using their combat expertise and overwhelming firepower to dominate their enemies and expand their territory." Sounds terrifying.

The Division 2 is set to launch on March 15, 2019, and beta signups (opens in new tab) for Xbox, PC and PS4 are live right now, though we don't yet know when that will take place.

Richard Devine is an Editor at Windows Central. A former Project Manager and long-term tech addict, he joined Mobile Nations in 2011 and has been found on Android Central and iMore as well as Windows Central. Currently you'll find him covering all manner of PC hardware and gaming, and you can follow him on Twitter and Instagram.

7 Comments
  • Nice
  • The 'True Sons' faction sounds reminiscent of the Last Man Battalion.
    With one difference being that the JTF were incompetent as hell. Frequently getting in the way, blocking my line of fire, pushing me out of cover and just being a general nuisance.
  • That's a bloody big map.
  • That's impressive, though I'm passing on this. Not a Ubisoft fan and the first ultimately disappointed me quite a bit.
  • Is it still gonna be the same old "headshots don't kill instantly for some odd reason"? YEUGH
  • Like most of Resident Evil? No one seems to complain about that.
  • My office is on Connecticut Ave, NW. Stop by anytime