DLSS support on the way to Linux through Steam Proton

NVIDIA GeForce RTX 3080
NVIDIA GeForce RTX 3080 (Image credit: Harish Jonnalagadda / Windows Central)

What you need to know

  • NVIDIA and Valve worked together to bring DLSS support for Steam games to Linux.
  • DLSS support comes through Steam Proton, an open-source tool that lets people play Windows games on Linux.
  • Support for DLSS on Linux will arrive this fall..

Linux gamers just received a big boost, thanks to the latest announcement from NVIDIA. At Computex 2021, NVIDIA announced that it partnered with Valve to bring Deep Learning Super Sampling (DLSS) support to Linux through Steam Proton (via Tom's Hardware). As a result, people with the best NVIDIA GPUs will be able to use DLSS on their Linux systems.

DLSS is an upscaling technology that allows systems to improve performance and fidelity. Our Rich Edmonds explains its benefits and how it works in a post on ray tracing and DLSS:

It's what NVIDIA is using to make ray tracing have less of a negative impact on performance. Super sampling is already present in some games that support it, effectively allowing the GPU and PC to render the game at a higher resolution than what the monitor can handle.

Normally, DLSS needs a few things to work, a supported RTX GPU, Windows, and a game to support it. As a result, it is only available on Windows PCs running NVIDIA GeForce RTX GPUs. But thanks to NVIDIA partnering with Valve, Linux users get to use it as well.

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The secret sauce for this partnership is Steam Proton, an open-source tool that allows Linux systems to run Windows games. It utilizes the Wine utility that is a popular way for Linux users to run Windows programs.

NVIDIA says that "Support for Vulkan titles is coming this month" and that DirectX support is "coming this fall."

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Sean Endicott
News Writer

Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader PC ecosystem. Since joining the site in 2017, he has written well over a thousand articles across the Microsoft landscape, covering breaking news, analysis, and feature reporting.

He writes Windows Wrap, a weekly column covering the biggest stories in Windows and the PC industry, and what they mean for the platform going forward.

Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. Outside of tech, he is an award-winning American football coach based in Nottingham, England, and was named BAFCA Youth Coach of the Year in 2024.