'Galaxy Shield' is a super cool holographic Tower Defense game for the Microsoft HoloLens

More and more developers are getting their hands on the Microsoft HoloLens, which means we should see more creative apps and games hitting the Store. One of those is a new beta game called Galaxy Shield by ManikGames, and it's an interesting twist on an old genre: Tower Defense.

Built on the Unity engine Galaxy Shield pits your small planet against invading hordes of "evil mechanical machines". With small placements for your towers, you can build up various defenses including ice that slow them down and catapults for destroying them. Should you fail, the machines will dig a hole in your planet until they hit the core and it explodes.

Galaxy Shield is still an early beta and as such, there are a lot of limitations e.g. the currency system for defeating enemies and building towers is disabled, and there is only one planet. Still, the basic mechanics are there and being able to spin your world around and see all the action opens up all sorts of ideas for various strategies.

Note: Images and video samples are a lower resolution than what is actually experienced during gameplay and usage! This limitation is due to hardware on the HoloLens.

Certainly HoloLens has a ton of potential and with Unity on board, it's fun to see what developers are creating. Watch the video above to see the game in action (sorry about the shakiness, but there is no image stabilization) and keep in mind that the whole game – so far – is just 15MB in size.

Download Galaxy Shield BETA for HoloLens (opens in new tab)

Daniel Rubino

Daniel Rubino is the Editor-in-chief of Windows Central, head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007 when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and for some reason, watches. Before all this tech stuff, he worked on a Ph.D. in linguistics, watched people sleep (for medical purposes!), and ran the projectors at movie theaters because it was fun.

  • HoloLens demoes never cease to amaze me!
  • Wait till you played with one, your opinion will change.
  • And everyuser got amazed.  check it out this one https://www.youtube.com/watch?v=ne6MxnbHVt4 and this one in text http://arstechnica.com/gadgets/2016/04/hands-on-hololens-on-the-cusp-of-a-revolution/ May be u r some one in minority like the TheWeRage bloggers and dislike the first step towards the Mintority Report. .    
  • awesome demo, this game looks nice
  • Can you walk around the globe to get a different view...as well as spin it with your hand?
  • Yes
  • This reminds me of Digfender, awesome demo! Posted from my Lumia 950
  • Why do they make a VR game for an AR (/MR) device?
  • Ironically the hololens technically does VR better, because it has real sense of depth, and you can't see pixels like you can in VR.
  • "Why do they make a VR game for an AR (/MR) device?"
    It's not. you don't get black out with HoloLens since HoloLens cannot do blacks. You just see a globe floating with some stars.
  • A table top tower defense game would be so cool. Like how the Minecraft overview thing works for hololens, but tower defense instead. Would be another unique perspective on it. Posted via the Windows Central App for Android
  • A tower defense game with yourself as the object to defend would be amazing. You stand in the middle of a room and have to defend 360 degrees using furniture to your advantage in your defense.
  • I agree with the others that have mentioned a tower defense game that uses local environment as the map would be awesome. It would take some impressive programing to establish the appropriate route(s) and turret locations, but if it could be done, that would be amazing. Want to play a new level?? Go into a different room, go outside, move a chair, or adjust the difficulty level. Endless possibilities!
    At a Beta level though, you could let the player set the route with his/her finger and set the turret locations too. That aught to be easier to program and could be a great proof of concept as well.
  • doesn't the red x just mean cancel?