More and more developers are getting their hands on the Microsoft HoloLens, which means we should see more creative apps and games hitting the Store. One of those is a new beta game called Galaxy Shield by ManikGames, and it's an interesting twist on an old genre: Tower Defense.
Built on the Unity engine Galaxy Shield pits your small planet against invading hordes of "evil mechanical machines". With small placements for your towers, you can build up various defenses including ice that slow them down and catapults for destroying them. Should you fail, the machines will dig a hole in your planet until they hit the core and it explodes.
Galaxy Shield is still an early beta and as such, there are a lot of limitations e.g. the currency system for defeating enemies and building towers is disabled, and there is only one planet. Still, the basic mechanics are there and being able to spin your world around and see all the action opens up all sorts of ideas for various strategies.
Note: Images and video samples are a lower resolution than what is actually experienced during gameplay and usage! This limitation is due to hardware on the HoloLens.
Certainly HoloLens has a ton of potential and with Unity on board, it's fun to see what developers are creating. Watch the video above to see the game in action (sorry about the shakiness, but there is no image stabilization) and keep in mind that the whole game – so far – is just 15MB in size.
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Daniel Rubino is the Editor-in-chief of Windows Central. He is also the head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007, when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and watches. He has been reviewing laptops since 2015 and is particularly fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs. Before all this tech stuff, he worked on a Ph.D. in linguistics, watched people sleep (for medical purposes!), and ran the projectors at movie theaters because it was fun.