This new class for Warhammer 40,000's popular horde shooter was so fun to play it may convert me from a casual fan to a hardcore fanatic
I had a sneak peek at the upcoming Skitarii class for Darktide, and its aesthetics, free-forming skill tree, and tech-based weaponry may end up making it my favorite.
During 2026's Warhammer Skulls event, Warhammer 40,000: Darktide announced its 3rd DLC expansion, where players could play as the new tech-based Skitarii class.
I'm not too familiar with the Skitarii myself, so I was curious to see how they would stand out from the rest of the classes, especially when the developers, Fatshark, mentioned they would have more customizable freedom in their skill trees compared to the other classes.
My curiosity would be quickly satiated as Fatshark invited me to attend a sneak preview presentation of the Skitarii class, as well as provided me with a Steam code to try it out myself.
After getting hands-on with the Skitarii, it may just be my favorite class in the whole game and one that may convince me to play it more often and finally strive for its endgame content.
This preview was made possible thanks to a Steam code, Preview presentation, and B-Roll footage screenshots provided by Fatshark. The company had no input nor saw the contents of this preview before publication.
What are the Skitarii?
The Skitarii are a unique military force that fights for the tech-worshipping Adeptus Mechanicus faction. They are heavily augmented cyborg hunters that specialize in plasma and lightning-based weaponry, multi-purpose gadgets, and other technologically advanced ways to purge heretics, aliens, and mutants.
They usually act in groups, but in Warhammer 40,000: Darktide, you play as an upgraded Alpha Skitarii, who can act as a solo operative.
My preview of this class began with their character customization, which is probably one of the most disturbing yet cool character creators I've ever seen in a game.
You get to customize how royally horrifying your Skitarii look underneath their robes with all their cybernetics, what kind of robotic limbs they have, and even adjust the distortion and pitch of their modulated voices.
Once I finished creating my Skitarii (which took a long while because I wanted to recreate the iconic voice of Soundwave from Transformers), I was off to the training room to learn about their abilities.
How do the Skitarii play?
What sets Skitarii apart from all the classes in Warhammer 40,000: Darktide is that their skill tree, which looks like the Sphere Grid from Final Fantasy 10, rather than a linear line like the others.
This means you can spend points to adjust the Skitarii's playstyle however you want, rather than being restricted to a certain playstyle like the other classes due to their more open-ended skill tree, and the Skitarii have A LOT of playstyles to experiment with.
You can create a support-focused Skitarii that focuses on using Servo-Skull drones to crowd-control enemies while reviving downed teammates or operating terminals to save players from having to do it themselves.
You can make a long-range sniper Skitarii that's all about destroying elite enemies using a special ability that augments the ammo of their weapons, like the iconic Galvanic Rifle or Arc Rifle, to auto-track targets without aiming.
Heck, you can even make a melee-focused Skitarii that uses a special forcefield that blocks incoming ranged attacks that explodes once depleted, and rushes enemies down with melee attacks using electrified maces or dual blades before ripping out their heart with a giant, gnarly robotic claw.
Plus, thanks to the Skitarii's open-ended skill tree, you can mix up the various abilities of these playstyles together and create your own custom build that sort of functions as a jack of all trades.
Now, all this sounds cool on paper, but it won't mean much if it doesn't come together during real combat scenarios. So, after deciding to adapt a melee-focused build with the anti-ranged shield, I decided to take my new Skitarii class into live combat to see how it would fare.
Now I'm not the best Darktide player in the world, as I've casually played here and there, getting my shiny metal butt kicked plenty of times. But that didn't stop me from enjoying the Skitarii class because it was so fun to play as.
There's just something so empowering about being able to strut up to an enemy screaming in terror that his bullets aren't penetrating your shield and then snuffing out his Nurgle-worshipping, heretical existence by ripping off his head with a giant claw.
Also, I enjoyed the utility of the Skitarii's Servo-Skulls for how surprisingly useful they were. Commanding it to hack terminals instead of having to deal with the annoying image-match mini-game yourself and using it to revive teams so you don't leave yourself wide open to enemy attacks is so convenient and gives your team a better, and less frustrating, chance at survival when things go south.
I can't wait to zap heretics to ash in the name of the Omnissiah
Overall, I was impressed with the Skitarii class by what I saw and played. Its tech-based weapons and abilities are fun to play with, and the personalities you can assign to your Skitarii are a joy to listen to during moments when player characters talk to each other,
Also, I LOVE the idea of having a voice modulator when designing your character's voice to give it a robotic feel, which I hope to see more often in games in general and not just Warhammer 40,000 games featuring the Adeptus Mechanicus.
If the Arbites were the class that convinced me to play Darktide, then the Skitarii may be the class that will motivate me to play at a higher level beyond the occasional casual weekend romp with friends and check out its endgame content.
Bottom line, the Skitarii are awesome, and I can't wait to play more of them alongside everyone else as the Warhammer 40,000: Darktide's Skitarii DLC expansion launches on June 23, 2026, for Xbox Series X|S, PlayStation 5, and PC via Steam, which happens to be today.
Band together with Rejects of the Imperium and save the crumbling Hive City of Tertium from the toxic wrath of Nurgle cultists and daemons in the 4-player, co-op horde shooter, Warhammer 40,000: Darktide.
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🗨️ Over to you
What do you think of Warhammer 40,000: Darktide's new Skitarii class? Do you think it will be your main class, or are you waiting for a different kind of servant of the Imperium to become playable, like one of the Sisters of Battle, for example?
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Alexander Cope is a gaming veteran with over 35 years of experience who primarily covers Xbox and PC gaming news and spotlights discounts on the best laptops, peripherals, and other electronics. He's also a diehard fan of JRPGs, action games, beat em’ ups, and Capcom’s Monster Hunter series
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