We've mentioned in the past about 'Orion', the geolocation service/API for Windows Phone 7 which allows developers access to many forms of locating the phone's location extremely quickly.
Now that same service looks to be leveraged, eventually, for gaming.
Makes sense to us. Such a feature could be used to unlock levels or weapons by requiring the user to be at a certain location or establishment. Going further, the level-up could be time-constrained, requiring the player to be at a certain place, at a certain time.
Of course with our corporate overlords, we could also imagine commercially sponsored games by chain-stores, such as coffee shops or your local Best Buy. We're not too sure about the 'coolness' of the latter as we can't think of any hip corporate-branded games, but the potential at least exists.
Finally, the potential to leverage such geolocation gaming could result in 'flash mobs', at least according to Microsoft's independent software vendor developer evangelist Paul Foster and OS and mobile product manager lead William Coleman, who in an interview detailed WP7s GPS potential. It should be noted that all of this is up to the developers to take advantage of and so far, only Crackdown 2: Project Sunburst uses such technology.
[the Inquirer via 1800PocketPC]
Daniel Rubino is the Executive Editor of Windows Central, head reviewer, podcast co-host, and analyst. He has been covering Microsoft here since 2007, back when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, Microsoft Surface, laptops, next-gen computing, and arguing with people on the internet.
"Such a feature could be used to unlock levels or weapons by requiring the user to be at a certain location or establishment. " I do not think this is going to be useful. At least I do not know anyone who plays a game them moves to a certain location just to unlock levels. Also, with GPS running in the background the battery will be out of juice in no time.
>At least I do not know anyone who plays a game them moves to a certain location just to unlock levels. FourSquare is basically exactly this and it is quite successful. It wouldn't have to be real-time gaming, but turn-based would be fine. Also, no one has really come up with a game to do this on mobile devices yet, so too early to tell if it would work or not. Scavenger hunt games are also very popular these days, leveraging mobile phones in unique ways. >Also, with GPS running in the background the battery will be out of juice in no time. Microsoft's 'Orion' uses geolcation based on GPS, aGPS, Wifi and cell tower triangulation, much like Android/Google Maps. You wouldn't need GPS (straight satellite) to enable this feature. In fact, it would be seamless to the end-user who wouldn't need to do anything.
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