Skip to main content

Halo Infinite makes event challenges easier in its latest update

Halo Infinite Lone Wolves
Halo Infinite Lone Wolves (Image credit: Xbox Game Studios)

What you need to know

  • 343 Industries has updated Halo Infinite with changes that make event challenges less difficult and more rewarding.
  • Specifically, players can expect challenges to be less grindy and stressful to complete, and event challenges now reward players two unlocks from their corresponding Event Pass.
  • The current Halo Infinite event, Interference, ends on May 16, 2022.

Halo Infinite's multiplayer progression systems revolve entirely around challenges, which players can complete to earn experience (XP) and rank up their Halo Infinite Battle Pass. This system is in place for in-game events as well; to unlock the cosmetics offered in each event's special Event Pass, players have to finish unique event challenges. Unfortunately, these event challenges are typically much harder to complete compared to regular ones, and as a result, many players have voiced concerns about how impossible it feels to complete these challenges in a reasonable time frame.

In response to these criticisms, Halo Infinite developer 343 Industries has released a new update for the game that not only makes event challenges easier to complete, but also makes them award players two unlocks from the Event Pass when finished. This means that event challenges will require less grinding to finish moving forward, and will also be more rewarding.

Source: Xbox Game Studios (Image credit: Source: Xbox Game Studios)

This update comes nearly a week before the end of Halo Infinite: Interference, the game's latest in-game event that encourages players to complete event challenges in the Last Spartan Standing game mode. Interference is slated to conclude on May 16, so fans that were struggling with the event's challenges beforehand (or never started working on them to begin with) still have several days to unlock everything in Interference's Event Pass.

Note that it's not completely clear if the changes made in this update will carry over to future events and event challenges or if they'll only apply to the Interference event. Based on the wording of the announcement from the official Halo Support Twitter account, though, it sounds like easier and more rewarding event challenges are here to stay. Ultimately, it's great to see the developers make Halo Infinite's challenge system less stressful and grindy, and I hope further changes are implemented to continue making it as player-friendly as possible.

Halo Infinite multiplayer is available now for free on Xbox and PC, and while it hasn't had the greatest start, it has the potential to grow into one of the best Xbox shooters ever made.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. You'll find him doing reviews, editorials, and general coverage on everything Xbox and PC. Follow him on Twitter.

3 Comments
  • They need to add some achievements. I really expected them to add some as a title update in S2, but nope! I tried playing for abiut an hour and I got bored again. I have no desire for upgrades to looks, so there isn't an incentive to go back.
  • The challenges for this specific event were broken. Since it's a big "free for all" game, when you die you need to wait and attend the end of the match until there's a winner in order to win your rewards at the end of the game. Really intuitive right?
  • If you leave the game early (after you have no more respawns), your progress will still track and be posted once the game is eventually complete.. The confusion is definitely warranted though and a fix is still needed