ASUS finally gives us the mini PC we've been begging for, packed with a Snapdragon X2 Elite

ASUS Ascent QN10 mini PC on an illuminated display at Computex 2026 in Taipei
We're finally getting a mini PC powered by a Snapdragon X2 Elite. (Image credit: Zac Bowden | Windows Central)

I love mini PCs, and as such, ASUS has all my attention with its dual Computex and Microsoft Build reveal of its new Ascent QN10.

On the outside, it looks like a normal mini PC that could have been made by any of the manufacturers in the space. But inside it has what I've been waiting to see.

Qualcomm's latest Snapdragon X2 Elite. Hoo boy.

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So let's get right down to business. The releases from both Build and Computex are, of course, full of talk about AI, and yes, this is very much an AI PC. Like pretty much everything else coming out right now.

But here's what we're looking at on the hardware front.

Swipe to scroll horizontally

Processor

Snapdragon X2 Elite

CPU

3rd Gen Qualcomm Oryon CPU (18 Cores)

GPU

Qualcomm Adreno X2

NPU

Qualcomm Hexagon, 80 TOPS (INT8)

Memory

Up to 32GB LPDDR5x 8533/9600MHz

Storage

512GB, 1TB, 2TB max supported (4TB total)
1 x M.2 2280 PCIe Gen 5 SSD + 1 x M.2 2280 PCIe Gen 4 SSD

Network

Wi-Fi 7; Bluetooth 5.4; Realtek 2.5G LAN

Front I/O Ports

2x USB4 Type C (DP1.4/PD, 5V/3A, 40Gbps)
2x USB A (1x USB 3.2 + 1x USB 2.0)
1x Audio Jack

Back I/O Ports

1x USB4 Type C (DP1.4/PD, 5V/3A, 40Gbps)
2x USB A 3.2
1x HDMI 2.1 FRL
1x RJ45 2.5GbE

Display Support

Up to 4 (HDMI, 3x USB-C)

OS

Windows 11 Home / Pro 64-bit

Power Adaptor

180W DC IN charger

Environmental

Operating Temp: 0-40°C; Storage Temp: -40 to 60°C; Humidity: 0%-92% (non-condensing); Noise Level: Max. 53 dBA @ full speed mode (0 RPM under idle)

Certifications

BSMI/CB/CE/FCC/UL/CCC/C-Tick/WiFi/RF/VCCI

Dimensions / Weight

130 × 130 × 40mm / 720g

As is traditional with a mini PC, you get ports galore on the Ascent QN10. (Image credit: Zac Bowden | Windows Central)

ASUS is proud to declare the Ascent QN10 as the world's first mini PC with an 80 TOPS NPU inside. Being a Snapdragon X2 Elite-powered device, it'll of course also be fully Copilot+ compatible.

I tried using a mini PC as a primary machine in 2025 and quickly found there are very few drawbacks. Generally they have more ports than I'll ever use, they take up no space, they're quiet and efficient, and they're perfect for an unseasonable British heatwave because they're not spitting great lumps of hot air back into my office.

Whether for work, play, or, yes, AI, a mini PC really can do it all, and there's nothing to suggest the Ascent QN10 will be any different. We already know the Snapdragon X2 Elite is highly capable, and I know first-hand that gaming on a Snapdragon PC isn't as bad as some corners of the internet would have you believe.

There is one factor to consider carefully, though.

The Ascent QN10 doesn't seem to benefit from the ability to house a massive quantity of RAM. (Image credit: Zac Bowden | Windows Central)

The spec sheet for the Ascent QN10 states that it tops out at 32GB RAM. Admittedly, for the majority of users this is fine. I have 32GB in my own mini PC and equally so in my gaming rig.

But Intel and AMD-powered mini PCs can offer much more than this. The QN10 and its Snapdragon platform uses LPDDR5X memory, which is great, but also not user-upgradeable. By contrast, my own Geekom A9 Max with a Ryzen AI 9 HX 370 at its heart uses SODIMM, which, while slower and less efficient, can be upgraded.

This is the tradeoff we'll have to make. But it does mean that for some workloads, including as an example, running larger local AI models, the QN10 might not be for you.

Nevertheless, I'm excited for this. As a do-it-all machine, it looks like it'll tick more than enough boxes. Windows on Arm is better than its ever been, and Qualcomm is a huge part of that.

Hopefully this kickstarts the rest of the PC makers into having a go themselves and not just with the higher-end chips. What we still need to know is how much it'll cost and when we can get one. But for now, color me impressed.


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Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.

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