Marvel's Guardians of the Galaxy will have a streamer-friendly mode that kills licensed music
Stream Guardians of the Galaxy without fear of those nasty DMCA takedowns.
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What you need to know
- Marvel's Guardians of the Galaxy will boast a soundtrack of licensed music, but it won't play nicely with streaming services like Twitch and YouTube.
- The game will come with a setting to disable the licensed music, protecting streamers against DMCA notices and copyright strikes.
- Marvel's Guardians of the Galaxy launches on Xbox, PC, Switch and PlayStation on October 26.
Marvel's Guardians of the Galaxy will come with a killer soundtrack made up of both original music and licensed songs from the 80s. Unfortunately in the case of the latter, content creators face a problem because the music industry is a dinosaur and loves to swing the DMCA/copyright strike hammer around. It's a potentially risky thing to do, playing a game with licensed music playing out on your stream, even if it is part of the game you're playing.
If you're on Facebook Gaming, it might not be a problem, since Facebook has been one of the most forward-thinking platforms when it comes to music. But on Twitch and YouTube, in particular, you're going to want to use the built-in tool to turn off the licensed music. That's right, Square Enix is making it simple and safe to stream Guardians of the Galaxy and protect yourself.
What it will do is replace any licensed music with regular combat music so you won't have to worry about a strike. It's a shame those players won't be able to experience Billy Idol's "White Wedding" blaring out while laying the smackdown on the galaxy's bad guys, but it's better at least that their channel, and livelihood, will be safe.
Article continues belowMarvel's Guardians of the Galaxy launches on Xbox, PC, Switch, and PlayStation on October 26.
All the latest news, reviews, and guides for Windows and Xbox diehards.

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.
