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New Minecraft with RTX Beta 1.16.30.52 brings ray tracing to 'the Nether Update'

Minecraft RTX Screenshot On
Minecraft RTX Screenshot On (Image credit: Windows Central)

What you need to know

  • Minecraft has been working directly with NVIDIA to incorporate next-gen ray tracing lighting features.
  • Minecraft with RTX ray tracing is currently in beta, and hasn't received an update in quite a while.
  • That changes today, with the 1.16.30.52 beta bringing Minecraft with RTX up to date with the Nether Update.
  • Mojang Studios also added more free maps to the Minecraft Marketplace to showcase Minecraft with RTX.

Instead of the typical beta or snapshot for Minecraft today, Mojang Studios is mixing things up a little bit with a major update for Minecraft with RTX ray tracing. The 1.16.30.52 beta brings Minecraft with RTX all the way up to the Nether Update. The beta also totes some bug fixes, general improvements, and a selection of new free maps available through the Minecraft Marketplace.

The 1.16.20.52 beta for Minecraft with RTX includes:

General

  • Added additional free worlds in Marketplace
  • Updated to Nether Update
  • Improved End Dimension in ray tracing
  • Updated to DXR v1.1
  • Various performance and stability fixes

Graphical and rendering

  • Player's Hand no longer clips through blocks with Raytracing enabled
  • Many map rendering issues resolved
  • Updated DLSS upscaling
  • Improved dark noise at edges of view when turning the camera
  • Improved 'ghosting' when removing lights, more responsive shadows
  • Disocclusion improvements in dark areas
  • Improvement to how glass looks when you see it in reflections
  • Fix for missing detail in per-pixel emissives with low res textures
  • Improved specular reflections of metals
  • Improvements to night vision

Sky and brightness improvements

  • Improved cloud appearance
  • Improved sky appearance at different times of day
  • Sky lighting matches weather during rain and thunder
  • Improved brightness and volumetrics when teleporting or changing time of day
  • General brightness improvements
  • Improved sun and moon intensity
  • Improvements to the End sky
  • Sunlight no longer visible when some chunks are not rendered in Nether

Texture creation

  • Flipbook textures are now supported with physically based materials
  • Grassy dirt blocks support PBR

It looks like the restrictions on Minecraft RTX still exist, and only specifically designated maps that can be downloaded from the Minecraft Marketplace will be able to enable these hyper-realistic lighting features. Because of this, you can't actually visit the Nether with ray tracing quite yet, but this is still a major improvement for Minecraft with RTX. Doubly important, if Minecraft with ray tracing comes to the Xbox Series X.

Zachary Boddy
Zachary Boddy

Zachary Boddy is the Minecraft Expert and a News Writer for Windows Central, Android Central, and iMore. They have been gaming and writing for most of their life, and have been freelancing for Windows Central and its sister sites since 2019, with a focus on Xbox and PC gaming. You can find Zachary on Twitter @BoddyZachary.

2 Comments
  • Now if only we could go to the Nether in the RTX beta...
  • You can though I literally did it today. Just load an RTX world and make it creative and make a nether portal. It looks amazing.