Razer is building an ecosystem of HyperSense devices for tactile feedback in games
The Nari Ultimate headset was just the start.
Razer has already experimented with bringing haptic feedback to one of its headsets, the Nari Ultimate, but now it's gearing up to create a whole ecosystem of haptic devices for PC gamers. At CES 2019, Razer has revealed HyperSense, its name for a connected ecosystem of haptic gaming devices that will bring tactile feedback to games.
"We are finally able to feel what we see and hear all around using the gaming arena, sensing the hiss of enemy fire or feeling the full bass of a monster's growl," said Razer co-founder and CEO Min-Liang Tan. "Much like Razer Chroma where we have demonstrated the power of a connected lighting system across gaming devices, Razer HyperSense syncs gaming devices equipped with high-fidelity haptic motors to enhance immersion in gaming."
HyperSense will work in concert with each supported device's position in a gaming PC setup, allowing for 360 degrees of tactile feedback through HyperSense-enabled mice, keyboards, and headsets. While HyperSense works out of the box by reading audio cues in games and movies, Razer is also working with game developers to tie haptics to specific game events, mechanics, and more. The end result, Razer hopes, will be a more immersive gaming experience.
At CES 2019, Razer is showing off a demo of HyperSense in action with a Razer Nari Ultimate headset, along with a mouse, wrist rest, and a chair with haptics built in.
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Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl.