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Report: Mafia 3 developer Hangar 13's new IP canceled, costs $53 million

Mafia 3 Keyart
Mafia 3 Keyart (Image credit: Take-Two Interactive)

What you need to know

  • During Take-Two Interactive's latest financial results, the company shared that an unnannounced game was canceled, costing $53 million.
  • According to a new report, this canceled game was codenamed Volt, a new IP being developed by Hangar 13.
  • It's not yet clear if there will be layoffs at the studio.

Developer Hangar 13's new IP, codenamed Volt, has been canceled, per a report from Bloomberg. Hangar 13 is a studio under Take-Two Interactive that previously worked on Mafia 3 and Mafia: Definitive Edition. When Take-Two Interactive shared its financial results for Q2 2022, the company noted that an unannounced game was canceled, incurring a $53 million cost.

This new IP was previously reported as being "Cthulhu meets Saints Row." Bloomberg notes that it isn't currently clear if there will be layoffs at the studio as a result of this cancellation. The game was reportedly in development since 2017, with issues arising due to project reboots and the pandemic. The next steps for the studio are reportedly being discussed on Thursday.

Publisher Take-Two Interactive maintains a large slate of upcoming games, including the GTA Trilogy Definitive Edition, which is set to launch on Nov. 11, 2021. A new enhanced port of GTA 5 for current-generation consoles and PC is set to be available in March 2022. Meanwhile, Firaxis-developed superhero strategy game Marvel's Midnight Suns was delayed, and is now launching sometime in the second half of 2022.

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

2 Comments
  • "Cthulhu meets Saints Row". This sounds like it would have been the most amazing thing ever.
  • Indeed, it's a compelling pitch. Of course, things often "sound" cool and then the realities of trying to make it turn out otherwise. Regardless, I hope the studio is okay and there aren't layoffs, this was in development for a long time.